ai_pathfinder.c
author pasky
Fri, 26 Nov 2004 21:14:42 +0000
changeset 513 a6eaa0d97d8d
parent 193 0a7025304867
child 679 04ca2cd69420
permissions -rw-r--r--
(svn r828) Everyone welcome table/sprites.h in trunk - so far not in use besides enum AnimCursors migrated from viewport.h and tiny fragment of enum Sprites migrated from ttd.h (we should slowly convert trunk to use the symbolic names instead of sprite numbers too to reduce the delta to map). Ported from the map branch, where the work was done by Darkvater, Celestar and Tron.
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#include "stdafx.h"
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#include "ttd.h"
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#include "command.h"
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#include "ai.h"
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#define TEST_STATION_NO_DIR 0xFF
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// Tests if a station can be build on the given spot
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// TODO: make it train compatible
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bool TestCanBuildStationHere(uint tile, byte dir) {
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    Player *p = DEREF_PLAYER(_current_player);
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    if (dir == TEST_STATION_NO_DIR) {
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        // TODO: currently we only allow spots that can be access from al 4 directions...
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        //  should be fixed!!!
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        for (dir=0;dir<4;dir++) {
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        	int res = AiNew_Build_Station(p, p->ainew.tbt, tile, 1, 1, dir, DC_QUERY_COST);
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            if (res != CMD_ERROR)
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            	return true;
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        }
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        return false;
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    } else {
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       	int res = AiNew_Build_Station(p, p->ainew.tbt, tile, 1, 1, dir, DC_QUERY_COST);
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        if (res == CMD_ERROR)
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        	return false;
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    }
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    return true;
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}
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// Checks if a tile 'a' is between the tiles 'b' and 'c'
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#define TILES_BETWEEN(a,b,c) (GET_TILE_X(a) >= GET_TILE_X(b) && GET_TILE_X(a) <= GET_TILE_X(c) && GET_TILE_Y(a) >= GET_TILE_Y(b) && GET_TILE_Y(a) <= GET_TILE_Y(c))
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// Check if the current tile is in our end-area
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int32 AyStar_AiPathFinder_EndNodeCheck(AyStar *aystar, OpenListNode *current) {
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	Ai_PathFinderInfo *PathFinderInfo = (Ai_PathFinderInfo*)aystar->user_target;
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	// It is not allowed to have a station on the end of a bridge or tunnel ;)
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	if (current->path.node.user_data[0] != 0) return AYSTAR_DONE;
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	if (TILES_BETWEEN(current->path.node.tile, PathFinderInfo->end_tile_tl, PathFinderInfo->end_tile_br))
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		if (IS_TILETYPE(current->path.node.tile, MP_CLEAR) || IS_TILETYPE(current->path.node.tile, MP_TREES))
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			if (current->path.parent == NULL || TestCanBuildStationHere(current->path.node.tile,AiNew_GetDirection(current->path.parent->node.tile, current->path.node.tile)))
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    			return AYSTAR_FOUND_END_NODE;
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	return AYSTAR_DONE;
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}
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// Calculates the hash
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//   Currently it is a 10 bit hash, so the hash array has a max depth of 6 bits (so 64)
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uint AiPathFinder_Hash(uint key1, uint key2) {
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	return (GET_TILE_X(key1) & 0x1F) + ((GET_TILE_Y(key1) & 0x1F) << 5);
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}
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// Clear the memory of all the things
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void AyStar_AiPathFinder_Free(AyStar *aystar) {
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	AyStarMain_Free(aystar);
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	free(aystar);
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}
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static int32 AyStar_AiPathFinder_CalculateG(AyStar *aystar, AyStarNode *current, OpenListNode *parent);
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static int32 AyStar_AiPathFinder_CalculateH(AyStar *aystar, AyStarNode *current, OpenListNode *parent);
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static void AyStar_AiPathFinder_FoundEndNode(AyStar *aystar, OpenListNode *current);
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static void AyStar_AiPathFinder_GetNeighbours(AyStar *aystar, OpenListNode *current);
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// This creates the AiPathFinder
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AyStar *new_AyStar_AiPathFinder(int max_tiles_around, Ai_PathFinderInfo *PathFinderInfo) {
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	PathNode start_node;
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	uint x,y;
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	// Create AyStar
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	AyStar *result = malloc(sizeof(AyStar));
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	init_AyStar(result, AiPathFinder_Hash, 1 << 10);
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	// Set the function pointers
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	result->CalculateG = AyStar_AiPathFinder_CalculateG;
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	result->CalculateH = AyStar_AiPathFinder_CalculateH;
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	result->EndNodeCheck = AyStar_AiPathFinder_EndNodeCheck;
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	result->FoundEndNode = AyStar_AiPathFinder_FoundEndNode;
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	result->GetNeighbours = AyStar_AiPathFinder_GetNeighbours;
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	result->free = AyStar_AiPathFinder_Free;
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	// Set some information
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	result->loops_per_tick = AI_PATHFINDER_LOOPS_PER_TICK;
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	result->max_path_cost = 0;
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	result->max_search_nodes = AI_PATHFINDER_MAX_SEARCH_NODES;
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	// Set the user_data to the PathFinderInfo
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	result->user_target = PathFinderInfo;
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	// Set the start node
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	start_node.parent = NULL;
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	start_node.node.direction = 0;
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	start_node.node.user_data[0] = 0;
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	// Now we add all the starting tiles
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	for (x=GET_TILE_X(PathFinderInfo->start_tile_tl);x<=GET_TILE_X(PathFinderInfo->start_tile_br);x++) {
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		for (y=GET_TILE_Y(PathFinderInfo->start_tile_tl);y<=GET_TILE_Y(PathFinderInfo->start_tile_br);y++) {
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			start_node.node.tile = TILE_XY(x,y);
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			result->addstart(result, &start_node.node);
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		}
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	}
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	return result;
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}
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// To reuse AyStar we sometimes have to clean all the memory
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void clean_AyStar_AiPathFinder(AyStar *aystar, Ai_PathFinderInfo *PathFinderInfo) {
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	PathNode start_node;
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	uint x,y;
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	aystar->clear(aystar);
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	// Set the user_data to the PathFinderInfo
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	aystar->user_target = PathFinderInfo;
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	// Set the start node
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	start_node.parent = NULL;
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	start_node.node.direction = 0;
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	start_node.node.user_data[0] = 0;
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	start_node.node.tile = PathFinderInfo->start_tile_tl;
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	// Now we add all the starting tiles
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	for (x=GET_TILE_X(PathFinderInfo->start_tile_tl);x<=GET_TILE_X(PathFinderInfo->start_tile_br);x++) {
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		for (y=GET_TILE_Y(PathFinderInfo->start_tile_tl);y<=GET_TILE_Y(PathFinderInfo->start_tile_br);y++) {
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   121
			if (!(IS_TILETYPE(TILE_XY(x,y), MP_CLEAR) || IS_TILETYPE(TILE_XY(x,y), MP_TREES))) continue;
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   122
			if (!TestCanBuildStationHere(TILE_XY(x,y),TEST_STATION_NO_DIR)) continue;
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   123
			start_node.node.tile = TILE_XY(x,y);
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			aystar->addstart(aystar, &start_node.node);
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		}
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	}
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}
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   128
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   129
// The h-value, simple calculation
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static int32 AyStar_AiPathFinder_CalculateH(AyStar *aystar, AyStarNode *current, OpenListNode *parent) {
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	Ai_PathFinderInfo *PathFinderInfo = (Ai_PathFinderInfo*)aystar->user_target;
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	int r, r2;
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	if (PathFinderInfo->end_direction != AI_PATHFINDER_NO_DIRECTION) {
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		// The station is pointing to a direction, add a tile towards that direction, so the H-value is more accurate
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		r = GetTileDist(current->tile, PathFinderInfo->end_tile_tl + _tiles_around[PathFinderInfo->end_direction]);
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		r2 = GetTileDist(current->tile, PathFinderInfo->end_tile_br + _tiles_around[PathFinderInfo->end_direction]);
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	} else {
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		// No direction, so just get the fastest route to the station
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		r = GetTileDist(current->tile, PathFinderInfo->end_tile_tl);
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		r2 = GetTileDist(current->tile, PathFinderInfo->end_tile_br);
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   141
	}
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	// See if the bottomright is faster then the topleft..
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   143
	if (r2 < r) r = r2;
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	return r * AI_PATHFINDER_H_MULTIPLER;
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   145
}
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   146
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   147
// We found the end.. let's get the route back and put it in an array
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   148
static void AyStar_AiPathFinder_FoundEndNode(AyStar *aystar, OpenListNode *current) {
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	Ai_PathFinderInfo *PathFinderInfo = (Ai_PathFinderInfo*)aystar->user_target;
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	int i = 0;
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	PathNode *parent = &current->path;
193
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   152
110
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	do {
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     	PathFinderInfo->route_extra[i] = parent->node.user_data[0];
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		PathFinderInfo->route[i++] = parent->node.tile;
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		if (i > lengthof(PathFinderInfo->route)) {
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			// We ran out of space for the PathFinder
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			DEBUG(ai,0)("[AiPathFinder] Ran out of spacein the route[] array!!!");
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			PathFinderInfo->route_length = -1; // -1 indicates out of space
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			return;
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		}
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		parent = parent->parent;
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   163
	} while (parent != NULL);
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	PathFinderInfo->route_length = i;
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	DEBUG(ai,1)("[Ai-PathFinding] Found route of %d nodes long in %d nodes of searching",i,Hash_Size(&aystar->ClosedListHash));
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}
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   167
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// What tiles are around us.
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static void AyStar_AiPathFinder_GetNeighbours(AyStar *aystar, OpenListNode *current) {
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    int i, r, dir;
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   	Ai_PathFinderInfo *PathFinderInfo = (Ai_PathFinderInfo*)aystar->user_target;
193
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   172
110
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    aystar->num_neighbours = 0;
193
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   174
110
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  	// Go through all surrounding tiles and check if they are within the limits
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   	for (i=0;i<4;i++) {
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   		if (GET_TILE_X(_tiles_around[i] + current->path.node.tile) > 1 && GET_TILE_X(_tiles_around[i] + current->path.node.tile) < TILE_X_MAX - 1 &&
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       		GET_TILE_Y(_tiles_around[i] + current->path.node.tile) > 1 && GET_TILE_Y(_tiles_around[i] + current->path.node.tile) < TILE_Y_MAX - 1) {
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       		// We also directly test if the current tile can connect to this tile..
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       		//  We do this simply by just building the tile!
193
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   181
110
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       		// If the next step is a bridge, we have to enter it the right way
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       		if (!PathFinderInfo->rail_or_road && AI_PATHFINDER_IS_ROAD(current->path.node.tile + _tiles_around[i])) {
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       			if (IS_TILETYPE(current->path.node.tile + _tiles_around[i], MP_TUNNELBRIDGE)) {
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       				// An existing bridge... let's test the direction ;)
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   186
       				if ((_map5[current->path.node.tile + _tiles_around[i]] & 1) != (i & 1)) continue;
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   187
   					// This problem only is valid for tunnels:
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       				// When the last tile was not yet a tunnel, check if we enter from the right side..
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       				if (!IS_TILETYPE(current->path.node.tile, MP_TUNNELBRIDGE) && (_map5[current->path.node.tile + _tiles_around[i]] & 0x80) == 0) {
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   190
       					if (i != (_map5[current->path.node.tile + _tiles_around[i]] & 3)) continue;
110
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   191
       				}
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   192
       			}
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   193
       		}
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   194
       		// But also if we are on a bridge, we can only move a certain direction
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   195
       		if (!PathFinderInfo->rail_or_road && AI_PATHFINDER_IS_ROAD(current->path.node.tile)) {
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       			if (IS_TILETYPE(current->path.node.tile, MP_TUNNELBRIDGE)) {
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   197
       				// An existing bridge/tunnel... let's test the direction ;)
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   198
       				if ((_map5[current->path.node.tile] & 1) != (i & 1)) continue;
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   199
       			}
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   200
       		}
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   201
110
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       		if ((AI_PATHFINDER_FLAG_BRIDGE & current->path.node.user_data[0]) != 0 ||
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       			(AI_PATHFINDER_FLAG_TUNNEL & current->path.node.user_data[0]) != 0) {
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       			// We are a bridge/tunnel, how cool!!
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   205
       			//  This means we can only point forward.. get the direction from the user_data
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   206
       			if (i != (current->path.node.user_data[0] >> 8)) continue;
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   207
       		}
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   208
       		dir = 0;
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   209
110
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       		// First, check if we have a parent
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       		if (current->path.parent == NULL && current->path.node.user_data[0] == 0) {
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   212
       			// If not, this means we are at the starting station
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       			if (PathFinderInfo->start_direction != AI_PATHFINDER_NO_DIRECTION) {
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   214
		       		// We do need a direction?
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   215
		       		if (AiNew_GetDirection(current->path.node.tile, current->path.node.tile + _tiles_around[i]) != PathFinderInfo->start_direction)
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   216
		       			// We are not pointing the right way, invalid tile
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   217
		       			continue;
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   218
		       	}
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       		} else if (current->path.node.user_data[0] == 0) {
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       			if (PathFinderInfo->rail_or_road) {
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   221
       				// Rail check
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       				dir = AiNew_GetRailDirection(current->path.parent->node.tile, current->path.node.tile, current->path.node.tile + _tiles_around[i]);
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   223
       				r = DoCommandByTile(current->path.node.tile, 0, dir, DC_AUTO | DC_NO_WATER, CMD_BUILD_SINGLE_RAIL);
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   224
       				if (r == CMD_ERROR) continue;
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   225
#ifdef AI_PATHFINDER_NO_90DEGREES_TURN
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   226
       				if (current->path.parent->parent != NULL) {
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   227
       					// Check if we don't make a 90degree curve
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   228
       					int dir1 = AiNew_GetRailDirection(current->path.parent->parent->node.tile, current->path.parent->node.tile, current->path.node.tile);
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       					if (_illegal_curves[dir1] == dir || _illegal_curves[dir] == dir1) {
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       						continue;
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       					}
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       				}
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#endif
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       			} else {
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       				// Road check
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       				dir = AiNew_GetRoadDirection(current->path.parent->node.tile, current->path.node.tile, current->path.node.tile + _tiles_around[i]);
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       				if (AI_PATHFINDER_IS_ROAD(current->path.node.tile)) {
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   238
       					if (IS_TILETYPE(current->path.node.tile, MP_TUNNELBRIDGE)) {
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       						// We have a bridge, how nicely! We should mark it...
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       						dir = 0;
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       					} else {
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	       					// It already has road.. check if we miss any bits!
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	       					if ((_map5[current->path.node.tile] & dir) != dir) {
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	       						// We do miss some pieces :(
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	       						dir &= ~_map5[current->path.node.tile];
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	       					} else {
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	       						dir = 0;
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    	   					}
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    	   				}
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       				}
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       				// Only destruct things if it is MP_CLEAR of MP_TREES
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       				if (dir != 0) {
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       					r = DoCommandByTile(current->path.node.tile, dir, 0, DC_AUTO | DC_NO_WATER, CMD_BUILD_ROAD);
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       					if (r == CMD_ERROR) continue;
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       				}
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       			}
193
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110
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       		}
193
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110
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			// The tile can be connected
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   			aystar->neighbours[aystar->num_neighbours].tile = _tiles_around[i] + current->path.node.tile;
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   			aystar->neighbours[aystar->num_neighbours].user_data[0] = 0;
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   			aystar->neighbours[aystar->num_neighbours++].direction = 0;
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       	}
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   265
    }
193
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110
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    // Next step, check for bridges and tunnels
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    if (current->path.parent != NULL && current->path.node.user_data[0] == 0) {
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        TileInfo ti;
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        // First we get the dir from this tile and his parent
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    	int dir = AiNew_GetDirection(current->path.parent->node.tile, current->path.node.tile);
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    	// It means we can only walk with the track, so the bridge has to be in the same direction
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    	TileIndex tile = current->path.node.tile;
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    	TileIndex new_tile = tile;
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   276
110
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    	FindLandscapeHeightByTile(&ti, tile);
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110
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   		// Bridges can only be build on land that is not flat
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   		//  And if there is a road or rail blocking
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   		if (ti.tileh != 0 ||
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     		(PathFinderInfo->rail_or_road && IS_TILETYPE(tile + _tiles_around[dir], MP_STREET)) ||
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       		(!PathFinderInfo->rail_or_road && IS_TILETYPE(tile + _tiles_around[dir], MP_RAILWAY))) {
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   284
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    		for (;;) {
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   286
    			new_tile += _tiles_around[dir];
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110
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    	    	// Precheck, is the length allowed?
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   289
    	    	if (!CheckBridge_Stuff(0,GetBridgeLength(tile, new_tile))) break;
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   290
110
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    	    	// Check if we hit the station-tile.. we don't like that!
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    	    	if (TILES_BETWEEN(new_tile,PathFinderInfo->end_tile_tl,PathFinderInfo->end_tile_br)) break;
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   293
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    	    	// Try building the bridge..
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   295
    	    	r = DoCommandByTile(tile, new_tile, (0<<8) + (MAX_BRIDGES / 2), DC_AUTO, CMD_BUILD_BRIDGE);
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   296
	    	   	if (r == CMD_ERROR) continue;
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   297
    		   	// We can build a bridge here.. add him to the neighbours
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   298
   				aystar->neighbours[aystar->num_neighbours].tile = new_tile;
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   299
	   			aystar->neighbours[aystar->num_neighbours].user_data[0] = AI_PATHFINDER_FLAG_BRIDGE + (dir << 8);
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	   			aystar->neighbours[aystar->num_neighbours++].direction = 0;
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   301
				// We can only have 12 neighbours, and we need 1 left for tunnels
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   302
				if (aystar->num_neighbours == 11) break;
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   303
			}
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   304
    	}
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   305
110
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   306
    	// Next, check for tunnels!
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   307
    	// Tunnels can only be build with tileh of 3, 6, 9 or 12, depending on the direction
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   308
    	//  For now, we check both sides for this tile.. terraforming gives fuzzy result
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   309
    	if ((dir == 0 && ti.tileh == 12) ||
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    		(dir == 1 && ti.tileh == 6) ||
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   311
    		(dir == 2 && ti.tileh == 3) ||
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   312
    		(dir == 3 && ti.tileh == 9)) {
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   313
    		// Now simply check if a tunnel can be build
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   314
    		r = DoCommandByTile(tile, (PathFinderInfo->rail_or_road?0:0x200), 0, DC_AUTO, CMD_BUILD_TUNNEL);
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   315
    		FindLandscapeHeightByTile(&ti, _build_tunnel_endtile);
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   316
    		if (r != CMD_ERROR && (ti.tileh == 3 || ti.tileh == 6 || ti.tileh == 9 || ti.tileh == 12)) {
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   317
    			aystar->neighbours[aystar->num_neighbours].tile = _build_tunnel_endtile;
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   318
	   			aystar->neighbours[aystar->num_neighbours].user_data[0] = AI_PATHFINDER_FLAG_TUNNEL + (dir << 8);
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   319
	   			aystar->neighbours[aystar->num_neighbours++].direction = 0;
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   320
    		}
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   321
    	}
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   322
  	}
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   323
}
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   324
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   325
extern uint GetRailFoundation(uint tileh, uint bits);
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   326
extern uint GetRoadFoundation(uint tileh, uint bits);
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   327
extern uint GetBridgeFoundation(uint tileh, byte direction);
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   328
enum {
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   329
    BRIDGE_NO_FOUNDATION = 1 << 0 | 1 << 3 | 1 << 6 | 1 << 9 | 1 << 12,
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   330
};
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   331
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   332
// The most important function: it calculates the g-value
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   333
static int32 AyStar_AiPathFinder_CalculateG(AyStar *aystar, AyStarNode *current, OpenListNode *parent) {
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   334
	Ai_PathFinderInfo *PathFinderInfo = (Ai_PathFinderInfo*)aystar->user_target;
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   335
	int r, res = 0;
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   336
	TileInfo ti, parent_ti;
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   337
110
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   338
	// Gather some information about the tile..
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   339
	FindLandscapeHeightByTile(&ti, current->tile);
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   340
	FindLandscapeHeightByTile(&parent_ti, parent->path.node.tile);
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   341
110
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   342
	// Check if we hit the end-tile
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   343
	if (TILES_BETWEEN(current->tile,PathFinderInfo->end_tile_tl,PathFinderInfo->end_tile_br)) {
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   344
		// We are at the end-tile, check if we had a direction or something...
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   345
		if (PathFinderInfo->end_direction != AI_PATHFINDER_NO_DIRECTION && AiNew_GetDirection(current->tile, parent->path.node.tile) != PathFinderInfo->end_direction)
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   346
			// We are not pointing the right way, invalid tile
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   347
			return AYSTAR_INVALID_NODE;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   348
		// If it was valid, drop out.. we don't build on the endtile
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   349
		return 0;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   350
	}
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 145
diff changeset
   351
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   352
	// Give everything a small penalty
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   353
	res += AI_PATHFINDER_PENALTY;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   354
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   355
	if (!PathFinderInfo->rail_or_road) {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   356
		// Road has the lovely advantage it can use other road... check if
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   357
		//  the current tile is road, and if so, give a good bonus
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   358
		if (AI_PATHFINDER_IS_ROAD(current->tile)) {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   359
			res -= AI_PATHFINDER_ROAD_ALREADY_EXISTS_BONUS;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   360
		}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   361
	}
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 145
diff changeset
   362
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   363
	// We should give a penalty when the tile is going up or down.. this is one way to do so!
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   364
	//  Too bad we have to count it from the parent.. but that is not so bad
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   365
	if (parent_ti.tileh != 0 && parent->path.parent != NULL) {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   366
		// Skip if the tile was from a bridge or tunnel
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   367
		if (parent->path.node.user_data[0] == 0 && current->user_data[0] == 0) {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   368
			if (PathFinderInfo->rail_or_road) {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   369
				r = GetRailFoundation(parent_ti.tileh, 1 << AiNew_GetRailDirection(parent->path.parent->node.tile, parent->path.node.tile, current->tile));
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   370
				// Maybe is BRIDGE_NO_FOUNDATION a bit strange here, but it contains just the right information..
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   371
				if (r >= 15 || (r == 0 && (BRIDGE_NO_FOUNDATION & (1 << ti.tileh)))) {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   372
					res += AI_PATHFINDER_TILE_GOES_UP_PENALTY;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   373
				}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   374
			} else {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   375
				if (!(AI_PATHFINDER_IS_ROAD(parent->path.node.tile) && IS_TILETYPE(parent->path.node.tile, MP_TUNNELBRIDGE))) {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   376
					r = GetRoadFoundation(parent_ti.tileh, AiNew_GetRoadDirection(parent->path.parent->node.tile, parent->path.node.tile, current->tile));
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   377
					if (r >= 15 || r == 0)
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   378
						res += AI_PATHFINDER_TILE_GOES_UP_PENALTY;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   379
				}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   380
			}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   381
		}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   382
	}
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 145
diff changeset
   383
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   384
	// Are we part of a tunnel?
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   385
	if ((AI_PATHFINDER_FLAG_TUNNEL & current->user_data[0]) != 0) {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   386
		// Tunnels are very expensive when build on long routes..
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   387
		// Ironicly, we are using BridgeCode here ;)
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   388
		r = AI_PATHFINDER_TUNNEL_PENALTY * GetBridgeLength(current->tile, parent->path.node.tile);
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   389
		res += r + (r >> 8);
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   390
	}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   391
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   392
	// Are we part of a bridge?
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   393
	if ((AI_PATHFINDER_FLAG_BRIDGE & current->user_data[0]) != 0) {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   394
		// That means for every length a penalty
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   395
		res += AI_PATHFINDER_BRIDGE_PENALTY * GetBridgeLength(current->tile, parent->path.node.tile);
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   396
		// Check if we are going up or down, first for the starting point
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   397
		// In user_data[0] is at the 8th bit the direction
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   398
		if (!(BRIDGE_NO_FOUNDATION & (1 << parent_ti.tileh))) {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   399
			if (GetBridgeFoundation(parent_ti.tileh, (current->user_data[0] >> 8) & 1) < 15)
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   400
				res += AI_PATHFINDER_BRIDGE_GOES_UP_PENALTY;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   401
		}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   402
		// Second for the end point
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   403
		if (!(BRIDGE_NO_FOUNDATION & (1 << ti.tileh))) {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   404
			if (GetBridgeFoundation(ti.tileh, (current->user_data[0] >> 8) & 1) < 15)
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   405
				res += AI_PATHFINDER_BRIDGE_GOES_UP_PENALTY;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   406
		}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   407
		if (parent_ti.tileh == 0)
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   408
			res += AI_PATHFINDER_BRIDGE_GOES_UP_PENALTY;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   409
		if (ti.tileh == 0)
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   410
			res += AI_PATHFINDER_BRIDGE_GOES_UP_PENALTY;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   411
	}
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 145
diff changeset
   412
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   413
	//  To prevent the AI from taking the fastest way in tiles, but not the fastest way
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   414
	//    in speed, we have to give a good penalty to direction changing
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   415
	//  This way, we get almost the fastest way in tiles, and a very good speed on the track
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   416
	if (!PathFinderInfo->rail_or_road) {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   417
		if (parent->path.parent != NULL &&
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   418
			AiNew_GetDirection(current->tile, parent->path.node.tile) != AiNew_GetDirection(parent->path.node.tile, parent->path.parent->node.tile)) {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   419
			// When road exists, we don't like turning, but its free, so don't be to piggy about it
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   420
			if (AI_PATHFINDER_IS_ROAD(parent->path.node.tile))
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   421
				res += AI_PATHFINDER_DIRECTION_CHANGE_ON_EXISTING_ROAD_PENALTY;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   422
			else
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   423
				res += AI_PATHFINDER_DIRECTION_CHANGE_PENALTY;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   424
		}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   425
	} else {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   426
		// For rail we have 1 exeption: diagonal rail..
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   427
		// So we fetch 2 raildirection. That of the current one, and of the one before that
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   428
		if (parent->path.parent != NULL && parent->path.parent->parent != NULL) {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   429
			int dir1 = AiNew_GetRailDirection(parent->path.parent->node.tile, parent->path.node.tile, current->tile);
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   430
			int dir2 = AiNew_GetRailDirection(parent->path.parent->parent->node.tile, parent->path.parent->node.tile, parent->path.node.tile);
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   431
			// First, see if we are on diagonal path, that is better then straight path
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   432
			if (dir1 > 1) { res -= AI_PATHFINDER_DIAGONAL_BONUS; }
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   433
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   434
			// First see if they are different
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   435
			if (dir1 != dir2) {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   436
				// dir 2 and 3 are 1 diagonal track, and 4 and 5.
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   437
				if (!(((dir1 == 2 || dir1 == 3) && (dir2 == 2 || dir2 == 3)) || ((dir1 == 4 || dir1 == 5) && (dir2 == 4 || dir2 == 5)))) {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   438
					// It is not, so we changed of direction
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   439
					res += AI_PATHFINDER_DIRECTION_CHANGE_PENALTY;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   440
				}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   441
				if (parent->path.parent->parent->parent != NULL) {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   442
					int dir3 = AiNew_GetRailDirection(parent->path.parent->parent->parent->node.tile, parent->path.parent->parent->node.tile, parent->path.parent->node.tile);
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   443
					// Check if we changed 3 tiles of direction in 3 tiles.. bad!!!
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   444
					if ((dir1 == 0 || dir1 == 1) && dir2 > 1 && (dir3 == 0 || dir3 == 1)) {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   445
						res += AI_PATHFINDER_CURVE_PENALTY;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   446
					}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   447
				}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   448
			}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   449
		}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   450
	}
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 145
diff changeset
   451
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   452
	// Res should never be below zero.. if so, make it zero!
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   453
	if (res < 0) { res = 0; }
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   454
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   455
	// Return our value
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   456
	return res;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   457
}