gfxinit.h
author bjarni
Sat, 29 Oct 2005 20:58:26 +0000
changeset 2563 abf7a5e73988
parent 2436 7d5df545bd5d
child 2641 c94c811ffcc6
permissions -rw-r--r--
(svn r3100) -Codechange [Clone vehicles] Major change to clone vehicles
removed duplicated code and added DoCommand, which used the define build commands added with autoreplace
This should not affect gameplay at all
2340
e18ef06bc59a (svn r2866) Move all functions and tables which aren't directly involved in managing the sprite heap to a new file gfxinit.c.
tron
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/* $Id$ */
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e18ef06bc59a (svn r2866) Move all functions and tables which aren't directly involved in managing the sprite heap to a new file gfxinit.c.
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#ifndef GFXINIT_H
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#define GFXINIT_H
e18ef06bc59a (svn r2866) Move all functions and tables which aren't directly involved in managing the sprite heap to a new file gfxinit.c.
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e18ef06bc59a (svn r2866) Move all functions and tables which aren't directly involved in managing the sprite heap to a new file gfxinit.c.
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void GfxLoadSprites(void);
e18ef06bc59a (svn r2866) Move all functions and tables which aren't directly involved in managing the sprite heap to a new file gfxinit.c.
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2436
7d5df545bd5d (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters
Darkvater
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#endif /* GFXINIT_H */