author | bjarni |
Sat, 22 Jan 2005 23:55:45 +0000 | |
changeset 1099 | ad7522bd5c1c |
parent 738 | b96ab9e63d22 |
child 2186 | db48cf29b983 |
permissions | -rw-r--r-- |
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#ifndef NETWORK_GAMELIST_H |
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#define NETWORK_GAMELIST_H |
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(svn r942) -Merged branch/network back into the trunk
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void NetworkGameListClear(void); |
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NetworkGameList *NetworkGameListAddItem(uint32 ip, uint16 port); |
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b96ab9e63d22
(svn r1194) Feature: You can now add and remove servers from the server list. Those will be remembered until you delete them by pressing the Delete key.
dominik
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void NetworkGameListRemoveItem(NetworkGameList *remove); |
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8af847728d5b
(svn r1168) -Cleanup: [Network] Cleaned the network code a bit. Added 'const'
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void NetworkGameListAddQueriedItem(const NetworkGameInfo *info, bool server_online); |
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946badd71033
(svn r942) -Merged branch/network back into the trunk
truelight
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#endif /* NETWORK_GAMELIST_H */ |