win32.h
author peter1138
Wed, 17 May 2006 21:26:12 +0000
changeset 3865 b80b50f14fcd
parent 2436 7d5df545bd5d
child 5168 e206899169c4
permissions -rw-r--r--
(svn r4901) - Codechange: change 'SpriteGroup *' to 'struct SpriteGroup *' within StationSpec and GRFFile struct declarations. Now only code which actually references those pointers needs to know about the SpriteGroup struct. Remove some unnecessary lingering header dependencies.
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db48cf29b983 (svn r2701) Insert Id tags into all source files
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/* $Id$ */
db48cf29b983 (svn r2701) Insert Id tags into all source files
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b88b90aba8bc (svn r2697) Make compiling with SDL on Windows work again (missing #includes) and fix some warnings
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#ifndef WIN32_H
b88b90aba8bc (svn r2697) Make compiling with SDL on Windows work again (missing #includes) and fix some warnings
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#define WIN32_H
b88b90aba8bc (svn r2697) Make compiling with SDL on Windows work again (missing #includes) and fix some warnings
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be1ef1e1fc58 (svn r2725) Move MyShowCursor() back into win32.c, it fits better there
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bool MyShowCursor(bool show);
be1ef1e1fc58 (svn r2725) Move MyShowCursor() back into win32.c, it fits better there
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b88b90aba8bc (svn r2697) Make compiling with SDL on Windows work again (missing #includes) and fix some warnings
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typedef void (*Function)(int);
b88b90aba8bc (svn r2697) Make compiling with SDL on Windows work again (missing #includes) and fix some warnings
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bool LoadLibraryList(Function proc[], const char* dll);
b88b90aba8bc (svn r2697) Make compiling with SDL on Windows work again (missing #includes) and fix some warnings
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7d5df545bd5d (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters
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#endif /* WIN32_H */