hal.h
author glx
Sun, 08 Oct 2006 19:31:01 +0000
changeset 4777 bab9aa91c186
parent 4223 d4c9ef555f43
child 5167 12c46fb7eccf
permissions -rw-r--r--
(svn r6691) -Fix r3907: check the transport type under the bridge when you want to get the road bits under a bridge (thanx hylje)
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/* $Id$ */
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#ifndef HAL_H
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#define HAL_H
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typedef struct {
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	const char *(*start)(const char * const *parm);
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	void (*stop)(void);
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} HalCommonDriver;
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typedef struct {
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	const char *(*start)(const char * const *parm);
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	void (*stop)(void);
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	void (*make_dirty)(int left, int top, int width, int height);
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	void (*main_loop)(void);
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	bool (*change_resolution)(int w, int h);
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e90fe433fa7d (svn r2334) - Fix (regression): moved togglefullscreen into the video-driver, now windows works, dedicated works and sdl works. Also reverted the change to the makefile.
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	void (*toggle_fullscreen)(bool fullscreen);
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} HalVideoDriver;
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typedef struct {
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	const char *(*start)(const char * const *parm);
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	void (*stop)(void);
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} HalSoundDriver;
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typedef struct {
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	const char *(*start)(const char * const *parm);
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	void (*stop)(void);
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	void (*play_song)(const char *filename);
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	void (*stop_song)(void);
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	bool (*is_song_playing)(void);
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	void (*set_volume)(byte vol);
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} HalMusicDriver;
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VARDEF HalMusicDriver *_music_driver;
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VARDEF HalSoundDriver *_sound_driver;
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VARDEF HalVideoDriver *_video_driver;
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enum DriverType {
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	VIDEO_DRIVER = 0,
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	SOUND_DRIVER = 1,
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	MUSIC_DRIVER = 2,
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};
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void GameLoop(void);
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void CreateConsole(void);
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#if defined(WIN32) || defined(WIN64) || defined(__WATCOMC__)
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# define FS2OTTD(name) name
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# define OTTD2FS(name) name
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#else
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const char *FS2OTTD(const char *name);
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const char *OTTD2FS(const char *name);
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#endif
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#endif /* HAL_H */