author | glx |
Sun, 08 Oct 2006 19:31:01 +0000 | |
changeset 4777 | bab9aa91c186 |
parent 4734 | 24b34218c5ce |
child 4796 | 20f8d2582b7b |
permissions | -rw-r--r-- |
2186 | 1 |
/* $Id$ */ |
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||
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0cbdf3c9bde1
(svn r165) -Feature: Option to sort vehicles in vehicle-list window by different criteria. Total independent sort for all types and players. Periodic resort of list every 10 TTD days. Thank you for your graphical inspiration follow and buxo (since none of you provided any code).
darkvater
parents:
diff
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#ifndef VEHICLE_GUI_H |
0cbdf3c9bde1
(svn r165) -Feature: Option to sort vehicles in vehicle-list window by different criteria. Total independent sort for all types and players. Periodic resort of list every 10 TTD days. Thank you for your graphical inspiration follow and buxo (since none of you provided any code).
darkvater
parents:
diff
changeset
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#define VEHICLE_GUI_H |
0cbdf3c9bde1
(svn r165) -Feature: Option to sort vehicles in vehicle-list window by different criteria. Total independent sort for all types and players. Periodic resort of list every 10 TTD days. Thank you for your graphical inspiration follow and buxo (since none of you provided any code).
darkvater
parents:
diff
changeset
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9f8bb348d58f
(svn r6215) -Codechange: [vehicle list windows] unified Player(vehicle)WndProc into PlayerVehWndProc
bjarni
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#include "window.h" |
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(svn r6646) -Codechange: [vehicle list window] Cleaned up the drawing code
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#include "vehicle.h" |
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d65cd19f7117
(svn r2256) - Fix: Trains cannot find a depot when they are in a tunnel. (glx)
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7d5df545bd5d
(svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters
Darkvater
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void DrawVehicleProfitButton(const Vehicle *v, int x, int y); |
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4335ad42e163
(svn r6624) -Feature: added ability to add refit commands to vehicle orders (can only be done in goto depot orders)
bjarni
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void ShowVehicleRefitWindow(const Vehicle *v, VehicleOrderID order); |
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4fdc46eaf423
(svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile
tron
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void InitializeVehiclesGuiList(void); |
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0cbdf3c9bde1
(svn r165) -Feature: Option to sort vehicles in vehicle-list window by different criteria. Total independent sort for all types and players. Periodic resort of list every 10 TTD days. Thank you for your graphical inspiration follow and buxo (since none of you provided any code).
darkvater
parents:
diff
changeset
|
12 |
|
0cbdf3c9bde1
(svn r165) -Feature: Option to sort vehicles in vehicle-list window by different criteria. Total independent sort for all types and players. Periodic resort of list every 10 TTD days. Thank you for your graphical inspiration follow and buxo (since none of you provided any code).
darkvater
parents:
diff
changeset
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/* sorter stuff */ |
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void RebuildVehicleLists(void); |
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void ResortVehicleLists(void); |
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79f9ed5b23e6
(svn r169) -Fix: move around sort-widgets a bit so it looks more natural
darkvater
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#define PERIODIC_RESORT_DAYS 10 |
164
0cbdf3c9bde1
(svn r165) -Feature: Option to sort vehicles in vehicle-list window by different criteria. Total independent sort for all types and players. Periodic resort of list every 10 TTD days. Thank you for your graphical inspiration follow and buxo (since none of you provided any code).
darkvater
parents:
diff
changeset
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4449
820974aaa4a6
(svn r6227) -Codechange: added window type flags to use with PlayerVehWndProc
bjarni
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/* Vehicle List Window type flags */ |
820974aaa4a6
(svn r6227) -Codechange: added window type flags to use with PlayerVehWndProc
bjarni
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enum { |
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507b7d9bd834
(svn r6378) -Codechange: Rename VLW_FLAGS to VLW_MASK as it is a mask
Darkvater
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VLW_STANDARD = 0 << 8, |
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(svn r6227) -Codechange: added window type flags to use with PlayerVehWndProc
bjarni
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VLW_SHARED_ORDERS = 1 << 8, |
820974aaa4a6
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bjarni
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VLW_STATION_LIST = 2 << 8, |
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bc077405e9a8
(svn r6586) -Feature: [depot window] added a vehicle list window with all vehicles having a certain depot in their orders
bjarni
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VLW_DEPOT_LIST = 3 << 8, |
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507b7d9bd834
(svn r6378) -Codechange: Rename VLW_FLAGS to VLW_MASK as it is a mask
Darkvater
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VLW_MASK = 0x700, |
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(svn r6227) -Codechange: added window type flags to use with PlayerVehWndProc
bjarni
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}; |
820974aaa4a6
(svn r6227) -Codechange: added window type flags to use with PlayerVehWndProc
bjarni
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|
4506
e6a56518135c
(svn r6291) -Feature: Vehicle lists from the station window now also got the goto depot button
bjarni
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static inline bool ValidVLWFlags(uint16 flags) |
e6a56518135c
(svn r6291) -Feature: Vehicle lists from the station window now also got the goto depot button
bjarni
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{ |
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bc077405e9a8
(svn r6586) -Feature: [depot window] added a vehicle list window with all vehicles having a certain depot in their orders
bjarni
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return (flags == VLW_STANDARD || flags == VLW_SHARED_ORDERS || flags == VLW_STATION_LIST || flags == VLW_DEPOT_LIST); |
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(svn r6291) -Feature: Vehicle lists from the station window now also got the goto depot button
bjarni
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} |
e6a56518135c
(svn r6291) -Feature: Vehicle lists from the station window now also got the goto depot button
bjarni
parents:
4485
diff
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4442
9f8bb348d58f
(svn r6215) -Codechange: [vehicle list windows] unified Player(vehicle)WndProc into PlayerVehWndProc
bjarni
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void PlayerVehWndProc(Window *w, WindowEvent *e); |
9f8bb348d58f
(svn r6215) -Codechange: [vehicle list windows] unified Player(vehicle)WndProc into PlayerVehWndProc
bjarni
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1907
61bafb476865
(svn r2413) - Codechange: Rewrite the displaying of purchase details a bit, make it easyer to add lines later.
hackykid
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void DrawTrainEnginePurchaseInfo(int x, int y, EngineID engine_number); |
61bafb476865
(svn r2413) - Codechange: Rewrite the displaying of purchase details a bit, make it easyer to add lines later.
hackykid
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void DrawTrainWagonPurchaseInfo(int x, int y, EngineID engine_number); |
61bafb476865
(svn r2413) - Codechange: Rewrite the displaying of purchase details a bit, make it easyer to add lines later.
hackykid
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void DrawRoadVehPurchaseInfo(int x, int y, EngineID engine_number); |
61bafb476865
(svn r2413) - Codechange: Rewrite the displaying of purchase details a bit, make it easyer to add lines later.
hackykid
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void DrawAircraftPurchaseInfo(int x, int y, EngineID engine_number); |
61bafb476865
(svn r2413) - Codechange: Rewrite the displaying of purchase details a bit, make it easyer to add lines later.
hackykid
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void DrawShipPurchaseInfo(int x, int y, EngineID engine_number); |
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9f8bb348d58f
(svn r6215) -Codechange: [vehicle list windows] unified Player(vehicle)WndProc into PlayerVehWndProc
bjarni
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void DrawTrainImage(const Vehicle *v, int x, int y, int count, int skip, VehicleID selection); |
9f8bb348d58f
(svn r6215) -Codechange: [vehicle list windows] unified Player(vehicle)WndProc into PlayerVehWndProc
bjarni
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void DrawRoadVehImage(const Vehicle *v, int x, int y, VehicleID selection); |
9f8bb348d58f
(svn r6215) -Codechange: [vehicle list windows] unified Player(vehicle)WndProc into PlayerVehWndProc
bjarni
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void DrawShipImage(const Vehicle *v, int x, int y, VehicleID selection); |
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(svn r6372) -Codechange: static, unneeded decleration in headers, superfluous header includes
Darkvater
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void DrawAircraftImage(const Vehicle *v, int x, int y, VehicleID selection); |
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(svn r6215) -Codechange: [vehicle list windows] unified Player(vehicle)WndProc into PlayerVehWndProc
bjarni
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9f8bb348d58f
(svn r6215) -Codechange: [vehicle list windows] unified Player(vehicle)WndProc into PlayerVehWndProc
bjarni
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void ShowBuildTrainWindow(TileIndex tile); |
9f8bb348d58f
(svn r6215) -Codechange: [vehicle list windows] unified Player(vehicle)WndProc into PlayerVehWndProc
bjarni
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void ShowBuildRoadVehWindow(TileIndex tile); |
9f8bb348d58f
(svn r6215) -Codechange: [vehicle list windows] unified Player(vehicle)WndProc into PlayerVehWndProc
bjarni
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void ShowBuildShipWindow(TileIndex tile); |
9f8bb348d58f
(svn r6215) -Codechange: [vehicle list windows] unified Player(vehicle)WndProc into PlayerVehWndProc
bjarni
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void ShowBuildAircraftWindow(TileIndex tile); |
9f8bb348d58f
(svn r6215) -Codechange: [vehicle list windows] unified Player(vehicle)WndProc into PlayerVehWndProc
bjarni
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2552
5b586a545665
(svn r3081) -Codechange: [autoreplace] complete rewrite of autoreplace
bjarni
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void ChangeVehicleViewWindow(const Vehicle *from_v, const Vehicle *to_v); |
5b586a545665
(svn r3081) -Codechange: [autoreplace] complete rewrite of autoreplace
bjarni
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f42ecc669275
(svn r6372) -Codechange: static, unneeded decleration in headers, superfluous header includes
Darkvater
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int ShowAdditionalText(int x, int y, int w, EngineID engine); |
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(svn r3081) -Codechange: [autoreplace] complete rewrite of autoreplace
bjarni
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f7256d0e7682
(svn r6562) -Codechange: merged the vehicle list window widget arrays
bjarni
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void ShowVehicleListWindow(PlayerID player, StationID station, byte vehicle_type); |
f7256d0e7682
(svn r6562) -Codechange: merged the vehicle list window widget arrays
bjarni
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void ShowVehWithSharedOrders(Vehicle *v, byte vehicle_type); |
4681
bc077405e9a8
(svn r6586) -Feature: [depot window] added a vehicle list window with all vehicles having a certain depot in their orders
bjarni
parents:
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void ShowVehDepotOrders(PlayerID player, byte vehicle_type, TileIndex depot_tile); |
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(svn r6562) -Codechange: merged the vehicle list window widget arrays
bjarni
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24b34218c5ce
(svn r6646) -Codechange: [vehicle list window] Cleaned up the drawing code
bjarni
parents:
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24b34218c5ce
(svn r6646) -Codechange: [vehicle list window] Cleaned up the drawing code
bjarni
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static inline void DrawVehicleImage(const Vehicle *v, int x, int y, int count, int skip, VehicleID selection) |
24b34218c5ce
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{ |
24b34218c5ce
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switch (v->type) { |
24b34218c5ce
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case VEH_Train: DrawTrainImage(v, x, y, count, skip, selection); break; |
24b34218c5ce
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bjarni
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case VEH_Road: DrawRoadVehImage(v, x, y, selection); break; |
24b34218c5ce
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bjarni
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case VEH_Ship: DrawShipImage(v, x, y, selection); break; |
24b34218c5ce
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bjarni
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case VEH_Aircraft: DrawAircraftImage(v, x, y, selection); break; |
24b34218c5ce
(svn r6646) -Codechange: [vehicle list window] Cleaned up the drawing code
bjarni
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default: NOT_REACHED(); |
24b34218c5ce
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bjarni
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} |
24b34218c5ce
(svn r6646) -Codechange: [vehicle list window] Cleaned up the drawing code
bjarni
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} |
24b34218c5ce
(svn r6646) -Codechange: [vehicle list window] Cleaned up the drawing code
bjarni
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164
0cbdf3c9bde1
(svn r165) -Feature: Option to sort vehicles in vehicle-list window by different criteria. Total independent sort for all types and players. Periodic resort of list every 10 TTD days. Thank you for your graphical inspiration follow and buxo (since none of you provided any code).
darkvater
parents:
diff
changeset
|
71 |
#endif /* VEHICLE_GUI_H */ |