gfxinit.h
author Darkvater
Mon, 07 Nov 2005 13:30:43 +0000
changeset 2613 c43a30171b62
parent 2436 7d5df545bd5d
child 2641 c94c811ffcc6
permissions -rw-r--r--
(svn r3151) - Fix: showing the highscore might crash the game with an invalid string message in the case when a highscore file was used before certain strings were added.
- Codechange: protect _endgame_perf_titles from out-of-bounds access.
2340
e18ef06bc59a (svn r2866) Move all functions and tables which aren't directly involved in managing the sprite heap to a new file gfxinit.c.
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/* $Id$ */
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e18ef06bc59a (svn r2866) Move all functions and tables which aren't directly involved in managing the sprite heap to a new file gfxinit.c.
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#ifndef GFXINIT_H
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#define GFXINIT_H
e18ef06bc59a (svn r2866) Move all functions and tables which aren't directly involved in managing the sprite heap to a new file gfxinit.c.
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e18ef06bc59a (svn r2866) Move all functions and tables which aren't directly involved in managing the sprite heap to a new file gfxinit.c.
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void GfxLoadSprites(void);
e18ef06bc59a (svn r2866) Move all functions and tables which aren't directly involved in managing the sprite heap to a new file gfxinit.c.
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7d5df545bd5d (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters
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#endif /* GFXINIT_H */