0
|
1 |
#ifndef SAVELOAD_H
|
|
2 |
#define SAVELOAD_H
|
|
3 |
|
|
4 |
typedef void ChunkSaveLoadProc();
|
|
5 |
typedef void AutolengthProc(void *arg);
|
|
6 |
|
|
7 |
typedef struct SaveLoadGlobVarList {
|
|
8 |
void *address;
|
|
9 |
byte conv;
|
|
10 |
byte from_version;
|
|
11 |
byte to_version;
|
|
12 |
} SaveLoadGlobVarList;
|
|
13 |
|
|
14 |
|
|
15 |
typedef struct {
|
|
16 |
uint32 id;
|
|
17 |
ChunkSaveLoadProc *save_proc;
|
|
18 |
ChunkSaveLoadProc *load_proc;
|
|
19 |
uint32 flags;
|
|
20 |
} ChunkHandler;
|
|
21 |
|
|
22 |
typedef struct {
|
|
23 |
byte null;
|
|
24 |
} NullStruct;
|
|
25 |
|
|
26 |
enum {
|
|
27 |
REF_SCHEDULE = 0,
|
|
28 |
REF_VEHICLE = 1,
|
|
29 |
REF_STATION = 2,
|
|
30 |
REF_TOWN = 3,
|
|
31 |
};
|
|
32 |
|
|
33 |
|
|
34 |
enum {
|
|
35 |
INC_VEHICLE_COMMON = 0,
|
|
36 |
};
|
|
37 |
|
|
38 |
|
|
39 |
enum {
|
|
40 |
CH_RIFF = 0,
|
|
41 |
CH_ARRAY = 1,
|
|
42 |
CH_SPARSE_ARRAY = 2,
|
|
43 |
CH_TYPE_MASK = 3,
|
|
44 |
CH_LAST = 8,
|
|
45 |
CH_AUTO_LENGTH = 16,
|
|
46 |
CH_PRI_0 = 0 << 4,
|
|
47 |
CH_PRI_1 = 1 << 4,
|
|
48 |
CH_PRI_2 = 2 << 4,
|
|
49 |
CH_PRI_3 = 3 << 4,
|
|
50 |
CH_PRI_SHL = 4,
|
|
51 |
CH_NUM_PRI_LEVELS = 4,
|
|
52 |
};
|
|
53 |
|
|
54 |
enum {
|
|
55 |
SLE_FILE_I8 = 0,
|
|
56 |
SLE_FILE_U8 = 1,
|
|
57 |
SLE_FILE_I16 = 2,
|
|
58 |
SLE_FILE_U16 = 3,
|
|
59 |
SLE_FILE_I32 = 4,
|
|
60 |
SLE_FILE_U32 = 5,
|
|
61 |
SLE_FILE_I64 = 6,
|
|
62 |
SLE_FILE_U64 = 7,
|
|
63 |
|
|
64 |
SLE_FILE_STRINGID = 8,
|
|
65 |
// SLE_FILE_IVAR = 8,
|
|
66 |
// SLE_FILE_UVAR = 9,
|
|
67 |
|
|
68 |
SLE_VAR_I8 = 0 << 4,
|
|
69 |
SLE_VAR_U8 = 1 << 4,
|
|
70 |
SLE_VAR_I16 = 2 << 4,
|
|
71 |
SLE_VAR_U16 = 3 << 4,
|
|
72 |
SLE_VAR_I32 = 4 << 4,
|
|
73 |
SLE_VAR_U32 = 5 << 4,
|
|
74 |
SLE_VAR_I64 = 6 << 4,
|
|
75 |
SLE_VAR_U64 = 7 << 4,
|
|
76 |
|
|
77 |
SLE_VAR_NULL = 8 << 4, // useful to write zeros in savegame.
|
|
78 |
|
|
79 |
SLE_VAR_INT = SLE_VAR_I32,
|
|
80 |
SLE_VAR_UINT = SLE_VAR_U32,
|
|
81 |
|
|
82 |
SLE_INT8 = SLE_FILE_I8 | SLE_VAR_I8,
|
|
83 |
SLE_UINT8 = SLE_FILE_U8 | SLE_VAR_U8,
|
|
84 |
SLE_INT16 = SLE_FILE_I16 | SLE_VAR_I16,
|
|
85 |
SLE_UINT16 = SLE_FILE_U16 | SLE_VAR_U16,
|
|
86 |
SLE_INT32 = SLE_FILE_I32 | SLE_VAR_I32,
|
|
87 |
SLE_UINT32 = SLE_FILE_U32 | SLE_VAR_U32,
|
|
88 |
SLE_INT64 = SLE_FILE_I64 | SLE_VAR_I64,
|
|
89 |
SLE_UINT64 = SLE_FILE_U64 | SLE_VAR_U64,
|
|
90 |
|
|
91 |
SLE_STRINGID = SLE_FILE_STRINGID | SLE_VAR_U16,
|
|
92 |
};
|
|
93 |
|
|
94 |
#define SLE_VAR(t,i,c) 0 | (offsetof(t,i) & 0xF), offsetof(t,i) >> 4, c
|
|
95 |
#define SLE_REF(t,i,c) 0x10 | (offsetof(t,i) & 0xF), offsetof(t,i) >> 4, c
|
|
96 |
#define SLE_ARR(t,i,c,l) 0x20 | (offsetof(t,i) & 0xF), offsetof(t,i) >> 4, c, l
|
|
97 |
#define SLE_CONDVAR(t,i,c,from,to) 0x40 | (offsetof(t,i) & 0xF), offsetof(t,i) >> 4, c, from, to
|
|
98 |
#define SLE_CONDREF(t,i,c,from,to) 0x50 | (offsetof(t,i) & 0xF), offsetof(t,i) >> 4, c, from, to
|
|
99 |
#define SLE_CONDARR(t,i,c,l,from,to) 0x60 | (offsetof(t,i) & 0xF), offsetof(t,i) >> 4, c, from,to, l
|
|
100 |
#define SLE_WRITEBYTE(t,i,b,c) 0x80 | (offsetof(t,i) & 0xF), offsetof(t,i) >> 4, b, c
|
|
101 |
#define SLE_INCLUDE(t,i,c) 0x90 | (offsetof(t,i) & 0xF), offsetof(t,i) >> 4, c
|
|
102 |
|
|
103 |
|
|
104 |
#define SLE_VARX(t,c) 0x00 | ((t) & 0xF), (t) >> 4, c
|
|
105 |
#define SLE_REFX(t,c) 0x10 | ((t) & 0xF), (t) >> 4, c
|
|
106 |
#define SLE_CONDVARX(t,c,from,to) 0x40 | ((t) & 0xF), (t) >> 4, c, from, to
|
|
107 |
#define SLE_CONDREFX(t,c,co) 0x50 | ((t) & 0xF), (t) >> 4, c, co
|
|
108 |
#define SLE_WRITEBYTEX(t,b) 0x80 | ((t) & 0xF), (t) >> 4, b
|
|
109 |
#define SLE_INCLUDEX(t,c) 0x90 | ((t) & 0xF), (t) >> 4, c
|
|
110 |
|
|
111 |
#define SLE_END() 0xF0
|
|
112 |
|
|
113 |
|
|
114 |
void SlSetArrayIndex(uint index);
|
|
115 |
int SlIterateArray();
|
|
116 |
void SlArray(void *array, uint length, uint conv);
|
|
117 |
void SlObject(void *object, const void *desc);
|
|
118 |
void SlAutolength(AutolengthProc *proc, void *arg);
|
|
119 |
uint SlGetFieldLength();
|
|
120 |
int SlReadByte();
|
|
121 |
void SlSetLength(uint length);
|
|
122 |
void SlWriteByte(byte v);
|
|
123 |
void SlGlobList(const SaveLoadGlobVarList *desc);
|
|
124 |
|
|
125 |
//int GetSavegameType(char *file);
|
|
126 |
|
|
127 |
#endif /* SAVELOAD_H */
|