newgrf_text.h
author bjarni
Wed, 04 Oct 2006 19:15:25 +0000
changeset 4728 d4426f6c6191
parent 4305 a28f3849ceae
child 4912 0f51b47cb983
permissions -rw-r--r--
(svn r6640) -Fix: [autoreplace] autoreplace can now use the money for selling the old vehicle to build the new one
Say we got 40k for selling the old one and the new one costs 60k, then the player only needs 20k to replace

The new engine is still built before selling the old one for various reasons, but now the player gets a loan
of the sell value, which is always repaid when replace fails or the old engine is sold. The player will never notice this loan.
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/* $Id$ */
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#ifndef NEWGRF_TEXT_H
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#define NEWGRF_TEXT_H
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/** @file
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 * Header of Action 04 "universal holder" structure and functions
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 */
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57db5bab0f24 (svn r4832) - NewGRF: add support for original string ID to newgrf text handling. So far, this is used for vehicles when no English or American translation is provided.
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StringID AddGRFString(uint32 grfid, uint16 stringid, byte langid, bool new_scheme, const char *text_to_add, StringID def_string);
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StringID GetGRFStringID(uint32 grfid, uint16 stringid);
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char *GetGRFString(char *buff, uint16 stringid);
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void CleanUpStrings(void);
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void SetCurrentGrfLangID(const char *iso_name);
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#endif /* NEWGRF_TEXT_H */