StdAfx.c
author tron
Sun, 14 Aug 2005 18:10:18 +0000
changeset 2340 e18ef06bc59a
parent 2186 db48cf29b983
permissions -rw-r--r--
(svn r2866) Move all functions and tables which aren't directly involved in managing the sprite heap to a new file gfxinit.c.
This doesn't ease the global variable mess, but makes the distinction between sprite heap and gfx loading routines easier.
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/* $Id$ */
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// stdafx.cpp : source file that includes just the standard includes
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//	ttd.pch will be the pre-compiled header
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//	stdafx.obj will contain the pre-compiled type information
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#include "stdafx.h"
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// TODO: reference any additional headers you need in STDAFX.H
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// and not in this file