fios.h
author bjarni
Sat, 12 Aug 2006 10:41:29 +0000
changeset 4251 e8f69de723e1
parent 4223 d4c9ef555f43
child 4300 c7e43c47a2b9
permissions -rw-r--r--
(svn r5853) -Fix: [elrails] FS#178 Electric Trains can leave Conventional Depot
now the user will get an error if he tries to start the train and the status bar will say "no power" instead of "stopped"
Electric trains already driving in and out of non-electrified depots will still do so, but you can't start new ones
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/* $Id$ */
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#ifndef FIOS_H
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#define FIOS_H
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/* Deals with finding savegames */
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typedef struct {
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	byte type;
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	uint64 mtime;
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	char title[64];
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	char name[256 - 12 - 64];
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} FiosItem;
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enum {
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	FIOS_TYPE_DRIVE = 0,
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	FIOS_TYPE_PARENT = 1,
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	FIOS_TYPE_DIR = 2,
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	FIOS_TYPE_FILE = 3,
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	FIOS_TYPE_OLDFILE = 4,
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	FIOS_TYPE_SCENARIO = 5,
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	FIOS_TYPE_OLD_SCENARIO = 6,
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	FIOS_TYPE_DIRECT = 7,
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	FIOS_TYPE_INVALID = 255,
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};
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/* Variables to display file lists */
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extern FiosItem *_fios_list; // defined in misc_gui.c
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extern int _fios_num;        // defined in fios.c, read_only version of _fios_count
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extern int _saveload_mode;   // defined in misc_gui.c
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// Get a list of savegames
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FiosItem *FiosGetSavegameList(int mode);
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// Get a list of scenarios
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FiosItem *FiosGetScenarioList(int mode);
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// Free the list of savegames
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void FiosFreeSavegameList(void);
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// Browse to. Returns a filename w/path if we reached a file.
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char *FiosBrowseTo(const FiosItem *item);
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// Return path, free space and stringID
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StringID FiosGetDescText(const char **path, uint32 *total_free);
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// Delete a name
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bool FiosDelete(const char *name);
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// Make a filename from a name
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void FiosMakeSavegameName(char *buf, const char *name, size_t size);
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// Allocate a new FiosItem
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FiosItem *FiosAlloc(void);
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int CDECL compare_FiosItems(const void *a, const void *b);
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/* Implementation of opendir/readdir/closedir for Windows */
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#if defined(WIN32)
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#include <windows.h>
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typedef struct DIR DIR;
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typedef struct dirent { // XXX - only d_name implemented
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	char *d_name; /* name of found file */
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	/* little hack which will point to parent DIR struct which will
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	 * save us a call to GetFileAttributes if we want information
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	 * about the file (for example in function fio_bla */
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	DIR *dir;
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} dirent;
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struct DIR {
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	HANDLE hFind;
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	/* the dirent returned by readdir.
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	 * note: having only one global instance is not possible because
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	 * multiple independent opendir/readdir sequences must be supported. */
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	dirent ent;
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	WIN32_FIND_DATA fd;
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	/* since opendir calls FindFirstFile, we need a means of telling the
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	 * first call to readdir that we already have a file.
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	 * that's the case iff this is true */
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	bool at_first_entry;
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};
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DIR *opendir(const char *path);
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struct dirent *readdir(DIR *d);
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int closedir(DIR *d);
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#endif /* defined(WIN32) */
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#endif /* FIOS_H */