equal
deleted
inserted
replaced
1355 return 4; |
1355 return 4; |
1356 } |
1356 } |
1357 } |
1357 } |
1358 } else if (IsBridge(tile)) { // XXX is this necessary? |
1358 } else if (IsBridge(tile)) { // XXX is this necessary? |
1359 if (v->type == VEH_Road || (v->type == VEH_Train && IsFrontEngine(v))) { |
1359 if (v->type == VEH_Road || (v->type == VEH_Train && IsFrontEngine(v))) { |
1360 uint h; |
1360 uint h = GetTileMaxZ(tile); |
1361 |
1361 |
1362 // Compensate for possible foundation |
|
1363 if (GetTileSlope(tile, &h) != SLOPE_FLAT) h += TILE_HEIGHT; |
|
1364 if (IsBridgeRamp(tile) || |
1362 if (IsBridgeRamp(tile) || |
1365 myabs(h - v->z_pos) > 2) { // high above the ground -> on the bridge |
1363 myabs(h - v->z_pos) > 2) { // high above the ground -> on the bridge |
1366 /* modify speed of vehicle */ |
1364 /* modify speed of vehicle */ |
1367 uint16 spd = _bridge[GetBridgeType(tile)].speed; |
1365 uint16 spd = _bridge[GetBridgeType(tile)].speed; |
1368 if (v->type == VEH_Road) spd *= 2; |
1366 if (v->type == VEH_Road) spd *= 2; |