ai/ai.h
changeset 2551 00e02ecf5835
parent 2395 d1629f64d157
child 2682 7fa4b202b9f0
equal deleted inserted replaced
2550:4570b91c81aa 2551:00e02ecf5835
    35 
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    36 VARDEF AIStruct _ai;
    36 VARDEF AIStruct _ai;
    37 VARDEF AIPlayer _ai_player[MAX_PLAYERS];
    37 VARDEF AIPlayer _ai_player[MAX_PLAYERS];
    38 
    38 
    39 // ai.c
    39 // ai.c
    40 void AI_StartNewAI(byte player);
    40 void AI_StartNewAI(PlayerID player);
    41 void AI_PlayerDied(byte player);
    41 void AI_PlayerDied(PlayerID player);
    42 void AI_RunGameLoop(void);
    42 void AI_RunGameLoop(void);
    43 void AI_Initialize(void);
    43 void AI_Initialize(void);
    44 void AI_Uninitialize(void);
    44 void AI_Uninitialize(void);
    45 int32 AI_DoCommand(uint tile, uint32 p1, uint32 p2, uint32 flags, uint procc);
    45 int32 AI_DoCommand(uint tile, uint32 p1, uint32 p2, uint32 flags, uint procc);
    46 
    46