network_server.h
changeset 1026 02cc18821508
parent 839 107695a38570
child 2186 db48cf29b983
equal deleted inserted replaced
1025:f10da46b66f0 1026:02cc18821508
     6 DEF_SERVER_SEND_COMMAND(PACKET_SERVER_MAP);
     6 DEF_SERVER_SEND_COMMAND(PACKET_SERVER_MAP);
     7 DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_ERROR_QUIT)(NetworkClientState *cs, uint16 client_index, NetworkErrorCode errorno);
     7 DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_ERROR_QUIT)(NetworkClientState *cs, uint16 client_index, NetworkErrorCode errorno);
     8 DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_ERROR)(NetworkClientState *cs, NetworkErrorCode error);
     8 DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_ERROR)(NetworkClientState *cs, NetworkErrorCode error);
     9 DEF_SERVER_SEND_COMMAND(PACKET_SERVER_SHUTDOWN);
     9 DEF_SERVER_SEND_COMMAND(PACKET_SERVER_SHUTDOWN);
    10 DEF_SERVER_SEND_COMMAND(PACKET_SERVER_NEWGAME);
    10 DEF_SERVER_SEND_COMMAND(PACKET_SERVER_NEWGAME);
       
    11 DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_RCON)(NetworkClientState *cs, uint16 color, const char *command);
    11 
    12 
    12 bool NetworkFindName(char new_name[NETWORK_NAME_LENGTH]);
    13 bool NetworkFindName(char new_name[NETWORK_NAME_LENGTH]);
    13 void NetworkServer_HandleChat(NetworkAction action, DestType desttype, int dest, const char *msg, uint16 from_index);
    14 void NetworkServer_HandleChat(NetworkAction action, DestType desttype, int dest, const char *msg, uint16 from_index);
    14 
    15 
    15 bool NetworkServer_ReadPackets(NetworkClientState *cs);
    16 bool NetworkServer_ReadPackets(NetworkClientState *cs);