gui.h
changeset 588 03521b270f62
parent 568 b0d0df062880
child 649 bc9bdefb76ec
equal deleted inserted replaced
587:ea2a8bd38f41 588:03521b270f62
    32 /* traintoolb_gui.c */
    32 /* traintoolb_gui.c */
    33 void ShowBuildRailToolbar(int index, int button);
    33 void ShowBuildRailToolbar(int index, int button);
    34 void PlaceProc_BuyLand(uint tile);
    34 void PlaceProc_BuyLand(uint tile);
    35 
    35 
    36 /* train_gui.c */
    36 /* train_gui.c */
    37 void ShowPlayerTrains(int player);
    37 void ShowPlayerTrains(int player, int station);
    38 void ShowTrainViewWindow(Vehicle *v);
    38 void ShowTrainViewWindow(Vehicle *v);
    39 void ShowTrainDetailsWindow(Vehicle *v);
    39 void ShowTrainDetailsWindow(Vehicle *v);
    40 void ShowOrdersWindow(Vehicle *v);
    40 void ShowOrdersWindow(Vehicle *v);
    41 
    41 
    42 void ShowRoadVehViewWindow(Vehicle *v);
    42 void ShowRoadVehViewWindow(Vehicle *v);
    43 
    43 
    44 /* road_gui.c */
    44 /* road_gui.c */
    45 void ShowBuildRoadToolbar();
    45 void ShowBuildRoadToolbar();
    46 void ShowBuildRoadScenToolbar();
    46 void ShowBuildRoadScenToolbar();
    47 void ShowPlayerRoadVehicles(int player);
    47 void ShowPlayerRoadVehicles(int player, int station);
    48 
    48 
    49 /* dock_gui.c */
    49 /* dock_gui.c */
    50 void ShowBuildDocksToolbar();
    50 void ShowBuildDocksToolbar();
    51 void ShowPlayerShips(int player);
    51 void ShowPlayerShips(int player, int station);
    52 
    52 
    53 void ShowShipViewWindow(Vehicle *v);
    53 void ShowShipViewWindow(Vehicle *v);
    54 
    54 
    55 /* aircraft_gui.c */
    55 /* aircraft_gui.c */
    56 void ShowBuildAirToolbar();
    56 void ShowBuildAirToolbar();
    57 void ShowPlayerAircraft(int player);
    57 void ShowPlayerAircraft(int player, int station);
    58 
    58 
    59 /* terraform_gui.c */
    59 /* terraform_gui.c */
    60 void PlaceProc_DemolishArea(uint tile);
    60 void PlaceProc_DemolishArea(uint tile);
    61 void PlaceProc_LowerLand(uint tile);
    61 void PlaceProc_LowerLand(uint tile);
    62 void PlaceProc_RaiseLand(uint tile);
    62 void PlaceProc_RaiseLand(uint tile);