src/vehicle.cpp
changeset 9652 0405e98d8e96
parent 9625 9f6c09b4a030
child 9704 54123af5f9a5
equal deleted inserted replaced
9651:1285c0b3a4de 9652:0405e98d8e96
  1748  */
  1748  */
  1749 bool CanBuildVehicleInfrastructure(VehicleType type)
  1749 bool CanBuildVehicleInfrastructure(VehicleType type)
  1750 {
  1750 {
  1751 	assert(IsPlayerBuildableVehicleType(type));
  1751 	assert(IsPlayerBuildableVehicleType(type));
  1752 
  1752 
  1753 	if (!IsValidPlayer(_current_player)) return false;
  1753 	if (!IsValidPlayerID(_current_player)) return false;
  1754 	if (_settings_client.gui.always_build_infrastructure) return true;
  1754 	if (_settings_client.gui.always_build_infrastructure) return true;
  1755 
  1755 
  1756 	UnitID max;
  1756 	UnitID max;
  1757 	switch (type) {
  1757 	switch (type) {
  1758 		case VEH_TRAIN:    max = _settings_game.vehicle.max_trains; break;
  1758 		case VEH_TRAIN:    max = _settings_game.vehicle.max_trains; break;