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1 #include "stdafx.h" |
1 #include "stdafx.h" |
2 #include "ttd.h" |
2 #include "ttd.h" |
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3 #include "map.h" |
3 #include <stdarg.h> |
4 #include <stdarg.h> |
4 #include "gfx.h" |
5 #include "gfx.h" |
5 #include "viewport.h" |
6 #include "viewport.h" |
6 #include "command.h" |
7 #include "command.h" |
7 #include "vehicle.h" |
8 #include "vehicle.h" |
8 |
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9 byte _map_type_and_height[TILES_X * TILES_Y]; |
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10 byte _map5[TILES_X * TILES_Y]; |
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11 byte _map3_lo[TILES_X * TILES_Y]; |
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12 byte _map3_hi[TILES_X * TILES_Y]; |
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13 byte _map_owner[TILES_X * TILES_Y]; |
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14 byte _map2[TILES_X * TILES_Y]; |
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15 byte _map_extra_bits[TILES_X * TILES_Y/4]; |
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16 |
9 |
17 extern const TileTypeProcs |
10 extern const TileTypeProcs |
18 _tile_type_clear_procs, |
11 _tile_type_clear_procs, |
19 _tile_type_rail_procs, |
12 _tile_type_rail_procs, |
20 _tile_type_road_procs, |
13 _tile_type_road_procs, |