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357 static inline uint16 GetVehiclePoolSize(void) |
357 static inline uint16 GetVehiclePoolSize(void) |
358 { |
358 { |
359 return _vehicle_pool.total_items; |
359 return _vehicle_pool.total_items; |
360 } |
360 } |
361 |
361 |
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362 static inline VehicleID GetVehicleArraySize(void) |
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363 { |
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364 /* TODO - This isn't the real content of the function, but |
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365 * with the new pool-system this will be replaced with one that |
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366 * _really_ returns the highest index + 1. Now it just returns |
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367 * the next safe value we are sure about everything is below. |
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368 */ |
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369 return GetVehiclePoolSize(); |
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370 } |
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371 |
362 /** |
372 /** |
363 * Check if a Vehicle really exists. |
373 * Check if a Vehicle really exists. |
364 */ |
374 */ |
365 static inline bool IsValidVehicle(const Vehicle *v) |
375 static inline bool IsValidVehicle(const Vehicle *v) |
366 { |
376 { |