1 /* $Id$ */ |
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2 |
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3 #include "stdafx.h" |
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4 #include "openttd.h" |
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5 #include "currency.h" |
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6 #include "functions.h" |
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7 #include "news.h" |
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8 #include "player.h" |
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9 #include "string.h" |
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10 #include "table/strings.h" |
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11 #include "table/sprites.h" |
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12 #include "map.h" |
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13 #include "vehicle.h" |
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14 #include "saveload.h" |
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15 #include "engine.h" |
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16 #include "vehicle_gui.h" |
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17 #include "variables.h" |
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18 #include "ai/ai.h" |
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19 #include "table/landscape_const.h" |
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20 #include "date.h" |
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21 |
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22 char _name_array[512][32]; |
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23 |
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24 #ifndef MERSENNE_TWISTER |
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25 |
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26 #ifdef RANDOM_DEBUG |
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27 #include "network/network_data.h" |
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28 uint32 DoRandom(int line, const char *file) |
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29 #else // RANDOM_DEBUG |
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30 uint32 Random(void) |
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31 #endif // RANDOM_DEBUG |
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32 { |
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33 |
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34 uint32 s; |
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35 uint32 t; |
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36 |
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37 #ifdef RANDOM_DEBUG |
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38 if (_networking && (DEREF_CLIENT(0)->status != STATUS_INACTIVE || !_network_server)) |
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39 printf("Random [%d/%d] %s:%d\n",_frame_counter, _current_player, file, line); |
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40 #endif |
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41 |
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42 s = _random_seeds[0][0]; |
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43 t = _random_seeds[0][1]; |
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44 _random_seeds[0][0] = s + ROR(t ^ 0x1234567F, 7) + 1; |
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45 return _random_seeds[0][1] = ROR(s, 3) - 1; |
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46 } |
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47 #endif // MERSENNE_TWISTER |
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48 |
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49 #if defined(RANDOM_DEBUG) && !defined(MERSENNE_TWISTER) |
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50 uint DoRandomRange(uint max, int line, const char *file) |
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51 { |
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52 return GB(DoRandom(line, file), 0, 16) * max >> 16; |
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53 } |
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54 #else |
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55 uint RandomRange(uint max) |
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56 { |
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57 return GB(Random(), 0, 16) * max >> 16; |
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58 } |
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59 #endif |
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60 |
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61 |
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62 uint32 InteractiveRandom(void) |
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63 { |
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64 uint32 t = _random_seeds[1][1]; |
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65 uint32 s = _random_seeds[1][0]; |
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66 _random_seeds[1][0] = s + ROR(t ^ 0x1234567F, 7) + 1; |
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67 return _random_seeds[1][1] = ROR(s, 3) - 1; |
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68 } |
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69 |
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70 uint InteractiveRandomRange(uint max) |
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71 { |
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72 return GB(InteractiveRandom(), 0, 16) * max >> 16; |
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73 } |
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74 |
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75 void InitializeVehicles(void); |
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76 void InitializeWaypoints(void); |
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77 void InitializeDepots(void); |
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78 void InitializeEngines(void); |
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79 void InitializeOrders(void); |
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80 void InitializeClearLand(void); |
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81 void InitializeRailGui(void); |
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82 void InitializeRoadGui(void); |
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83 void InitializeAirportGui(void); |
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84 void InitializeDockGui(void); |
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85 void InitializeIndustries(void); |
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86 void InitializeMainGui(void); |
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87 void InitializeLandscape(void); |
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88 void InitializeTowns(void); |
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89 void InitializeTrees(void); |
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90 void InitializeSigns(void); |
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91 void InitializeStations(void); |
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92 static void InitializeNameMgr(void); |
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93 void InitializePlayers(void); |
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94 static void InitializeCheats(void); |
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95 void InitializeNPF(void); |
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96 |
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97 void InitializeGame(int mode, uint size_x, uint size_y) |
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98 { |
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99 AllocateMap(size_x, size_y); |
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100 |
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101 AddTypeToEngines(); // make sure all engines have a type |
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102 |
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103 SetObjectToPlace(SPR_CURSOR_ZZZ, 0, 0, 0); |
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104 |
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105 _pause = 0; |
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106 _fast_forward = 0; |
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107 _tick_counter = 0; |
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108 _date_fract = 0; |
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109 _cur_tileloop_tile = 0; |
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110 |
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111 if ((mode & IG_DATE_RESET) == IG_DATE_RESET) { |
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112 SetDate(ConvertYMDToDate(_patches.starting_year, 0, 1)); |
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113 } |
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114 |
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115 InitializeEngines(); |
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116 InitializeVehicles(); |
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117 InitializeWaypoints(); |
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118 InitializeDepots(); |
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119 InitializeOrders(); |
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120 |
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121 InitNewsItemStructs(); |
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122 InitializeLandscape(); |
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123 InitializeClearLand(); |
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124 InitializeRailGui(); |
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125 InitializeRoadGui(); |
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126 InitializeAirportGui(); |
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127 InitializeDockGui(); |
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128 InitializeTowns(); |
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129 InitializeTrees(); |
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130 InitializeSigns(); |
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131 InitializeStations(); |
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132 InitializeIndustries(); |
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133 InitializeMainGui(); |
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134 |
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135 InitializeNameMgr(); |
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136 InitializeVehiclesGuiList(); |
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137 InitializeTrains(); |
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138 InitializeNPF(); |
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139 |
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140 AI_Initialize(); |
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141 InitializePlayers(); |
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142 InitializeCheats(); |
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143 |
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144 InitTextEffects(); |
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145 InitTextMessage(); |
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146 InitializeAnimatedTiles(); |
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147 |
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148 InitializeLandscapeVariables(false); |
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149 |
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150 ResetObjectToPlace(); |
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151 } |
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152 |
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153 bool IsCustomName(StringID id) |
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154 { |
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155 return GB(id, 11, 5) == 15; |
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156 } |
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157 |
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158 void DeleteName(StringID id) |
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159 { |
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160 if (IsCustomName(id)) { |
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161 memset(_name_array[id & 0x1FF], 0, sizeof(_name_array[id & 0x1FF])); |
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162 } |
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163 } |
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164 |
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165 char *GetName(char *buff, StringID id, const char* last) |
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166 { |
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167 return strecpy(buff, _name_array[id & ~0x600], last); |
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168 } |
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169 |
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170 |
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171 static void InitializeCheats(void) |
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172 { |
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173 memset(&_cheats, 0, sizeof(Cheats)); |
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174 } |
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175 |
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176 |
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177 static void InitializeNameMgr(void) |
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178 { |
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179 memset(_name_array, 0, sizeof(_name_array)); |
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180 } |
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181 |
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182 StringID RealAllocateName(const char *name, byte skip, bool check_double) |
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183 { |
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184 char (*free_item)[lengthof(*_name_array)] = NULL; |
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185 char (*i)[lengthof(*_name_array)]; |
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186 |
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187 for (i = _name_array; i != endof(_name_array); ++i) { |
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188 if ((*i)[0] == '\0') { |
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189 if (free_item == NULL) free_item = i; |
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190 } else if (check_double && strncmp(*i, name, lengthof(*i) - 1) == 0) { |
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191 _error_message = STR_0132_CHOSEN_NAME_IN_USE_ALREADY; |
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192 return 0; |
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193 } |
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194 } |
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195 |
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196 if (free_item != NULL) { |
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197 ttd_strlcpy(*free_item, name, lengthof(*free_item)); |
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198 return (free_item - _name_array) | 0x7800 | (skip << 8); |
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199 } else { |
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200 _error_message = STR_0131_TOO_MANY_NAMES_DEFINED; |
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201 return 0; |
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202 } |
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203 } |
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204 |
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205 void ConvertNameArray(void) |
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206 { |
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207 uint i; |
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208 |
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209 for (i = 0; i < lengthof(_name_array); i++) { |
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210 const char *strfrom = _name_array[i]; |
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211 char tmp[sizeof(*_name_array)]; |
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212 char *strto = tmp; |
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213 |
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214 for (; *strfrom != '\0'; strfrom++) { |
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215 WChar c = (byte)*strfrom; |
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216 switch (c) { |
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217 case 0xA4: c = 0x20AC; break; // Euro |
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218 case 0xA6: c = 0x0160; break; // S with caron |
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219 case 0xA8: c = 0x0161; break; // s with caron |
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220 case 0xB4: c = 0x017D; break; // Z with caron |
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221 case 0xB8: c = 0x017E; break; // z with caron |
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222 case 0xBC: c = 0x0152; break; // OE ligature |
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223 case 0xBD: c = 0x0153; break; // oe ligature |
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224 case 0xBE: c = 0x0178; break; // Y with diaresis |
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225 default: break; |
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226 } |
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227 if (strto + Utf8CharLen(c) > lastof(tmp)) break; |
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228 strto += Utf8Encode(strto, c); |
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229 } |
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230 |
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231 /* Terminate the new string and copy it back to the name array */ |
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232 *strto = '\0'; |
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233 memcpy(_name_array[i], tmp, sizeof(*_name_array)); |
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234 } |
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235 } |
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236 |
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237 // Calculate constants that depend on the landscape type. |
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238 void InitializeLandscapeVariables(bool only_constants) |
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239 { |
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240 const CargoTypesValues *lpd; |
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241 uint i; |
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242 StringID str; |
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243 |
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244 lpd = &_cargo_types_base_values[_opt.landscape]; |
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245 |
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246 for (i = 0; i != NUM_CARGO; i++) { |
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247 _cargoc.sprites[i] = lpd->sprites[i]; |
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248 |
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249 str = lpd->names[i]; |
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250 _cargoc.names_s[i] = str; |
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251 _cargoc.names_long[i] = (str += 0x40); |
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252 _cargoc.names_short[i] = (str += 0x20); |
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253 _cargoc.weights[i] = lpd->weights[i]; |
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254 |
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255 if (!only_constants) { |
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256 _cargo_payment_rates[i] = lpd->initial_cargo_payment[i]; |
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257 _cargo_payment_rates_frac[i] = 0; |
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258 } |
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259 |
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260 _cargoc.transit_days_1[i] = lpd->transit_days_table_1[i]; |
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261 _cargoc.transit_days_2[i] = lpd->transit_days_table_2[i]; |
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262 } |
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263 } |
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264 |
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265 |
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266 |
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267 int FindFirstBit(uint32 value) |
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268 { |
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269 // This is much faster than the one that was before here. |
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270 // Created by Darkvater.. blame him if it is wrong ;) |
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271 // Btw, the macro FINDFIRSTBIT is better to use when your value is |
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272 // not more than 128. |
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273 byte i = 0; |
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274 if (value & 0xffff0000) { value >>= 16; i += 16; } |
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275 if (value & 0x0000ff00) { value >>= 8; i += 8; } |
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276 if (value & 0x000000f0) { value >>= 4; i += 4; } |
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277 if (value & 0x0000000c) { value >>= 2; i += 2; } |
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278 if (value & 0x00000002) { i += 1; } |
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279 return i; |
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280 } |
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281 |
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282 |
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283 static void Save_NAME(void) |
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284 { |
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285 int i; |
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286 |
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287 for (i = 0; i != lengthof(_name_array); ++i) { |
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288 if (_name_array[i][0] != '\0') { |
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289 SlSetArrayIndex(i); |
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290 SlArray(_name_array[i], (uint)strlen(_name_array[i]), SLE_UINT8); |
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291 } |
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292 } |
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293 } |
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294 |
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295 static void Load_NAME(void) |
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296 { |
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297 int index; |
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298 |
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299 while ((index = SlIterateArray()) != -1) { |
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300 SlArray(_name_array[index],SlGetFieldLength(),SLE_UINT8); |
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301 } |
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302 } |
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303 |
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304 static const SaveLoadGlobVarList _date_desc[] = { |
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305 SLEG_CONDVAR(_date, SLE_FILE_U16 | SLE_VAR_I32, 0, 30), |
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306 SLEG_CONDVAR(_date, SLE_INT32, 31, SL_MAX_VERSION), |
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307 SLEG_VAR(_date_fract, SLE_UINT16), |
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308 SLEG_VAR(_tick_counter, SLE_UINT16), |
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309 SLEG_VAR(_vehicle_id_ctr_day, SLE_UINT16), |
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310 SLEG_VAR(_age_cargo_skip_counter, SLE_UINT8), |
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311 SLEG_VAR(_avail_aircraft, SLE_UINT8), |
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312 SLEG_CONDVAR(_cur_tileloop_tile, SLE_FILE_U16 | SLE_VAR_U32, 0, 5), |
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313 SLEG_CONDVAR(_cur_tileloop_tile, SLE_UINT32, 6, SL_MAX_VERSION), |
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314 SLEG_VAR(_disaster_delay, SLE_UINT16), |
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315 SLEG_VAR(_station_tick_ctr, SLE_UINT16), |
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316 SLEG_VAR(_random_seeds[0][0], SLE_UINT32), |
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317 SLEG_VAR(_random_seeds[0][1], SLE_UINT32), |
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318 SLEG_CONDVAR(_cur_town_ctr, SLE_FILE_U8 | SLE_VAR_U32, 0, 9), |
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319 SLEG_CONDVAR(_cur_town_ctr, SLE_UINT32, 10, SL_MAX_VERSION), |
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320 SLEG_VAR(_cur_player_tick_index, SLE_FILE_U8 | SLE_VAR_U32), |
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321 SLEG_VAR(_next_competitor_start, SLE_FILE_U16 | SLE_VAR_U32), |
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322 SLEG_VAR(_trees_tick_ctr, SLE_UINT8), |
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323 SLEG_CONDVAR(_pause, SLE_UINT8, 4, SL_MAX_VERSION), |
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324 SLEG_CONDVAR(_cur_town_iter, SLE_UINT32, 11, SL_MAX_VERSION), |
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325 SLEG_END() |
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326 }; |
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327 |
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328 // Save load date related variables as well as persistent tick counters |
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329 // XXX: currently some unrelated stuff is just put here |
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330 static void SaveLoad_DATE(void) |
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331 { |
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332 SlGlobList(_date_desc); |
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333 } |
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334 |
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335 |
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336 static const SaveLoadGlobVarList _view_desc[] = { |
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337 SLEG_CONDVAR(_saved_scrollpos_x, SLE_FILE_I16 | SLE_VAR_I32, 0, 5), |
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338 SLEG_CONDVAR(_saved_scrollpos_x, SLE_INT32, 6, SL_MAX_VERSION), |
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339 SLEG_CONDVAR(_saved_scrollpos_y, SLE_FILE_I16 | SLE_VAR_I32, 0, 5), |
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340 SLEG_CONDVAR(_saved_scrollpos_y, SLE_INT32, 6, SL_MAX_VERSION), |
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341 SLEG_VAR(_saved_scrollpos_zoom, SLE_UINT8), |
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342 SLEG_END() |
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343 }; |
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344 |
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345 static void SaveLoad_VIEW(void) |
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346 { |
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347 SlGlobList(_view_desc); |
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348 } |
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349 |
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350 static uint32 _map_dim_x; |
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351 static uint32 _map_dim_y; |
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352 |
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353 static const SaveLoadGlobVarList _map_dimensions[] = { |
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354 SLEG_CONDVAR(_map_dim_x, SLE_UINT32, 6, SL_MAX_VERSION), |
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355 SLEG_CONDVAR(_map_dim_y, SLE_UINT32, 6, SL_MAX_VERSION), |
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356 SLEG_END() |
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357 }; |
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358 |
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359 static void Save_MAPS(void) |
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360 { |
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361 _map_dim_x = MapSizeX(); |
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362 _map_dim_y = MapSizeY(); |
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363 SlGlobList(_map_dimensions); |
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364 } |
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365 |
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366 static void Load_MAPS(void) |
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367 { |
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368 SlGlobList(_map_dimensions); |
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369 AllocateMap(_map_dim_x, _map_dim_y); |
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370 } |
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371 |
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372 static void Load_MAPT(void) |
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373 { |
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374 uint size = MapSize(); |
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375 uint i; |
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376 |
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377 for (i = 0; i != size;) { |
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378 byte buf[4096]; |
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379 uint j; |
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380 |
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381 SlArray(buf, lengthof(buf), SLE_UINT8); |
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382 for (j = 0; j != lengthof(buf); j++) _m[i++].type_height = buf[j]; |
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383 } |
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384 } |
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385 |
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386 static void Save_MAPT(void) |
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387 { |
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388 uint size = MapSize(); |
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389 uint i; |
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390 |
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391 SlSetLength(size); |
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392 for (i = 0; i != size;) { |
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393 byte buf[4096]; |
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394 uint j; |
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395 |
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396 for (j = 0; j != lengthof(buf); j++) buf[j] = _m[i++].type_height; |
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397 SlArray(buf, lengthof(buf), SLE_UINT8); |
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398 } |
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399 } |
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400 |
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401 static void Load_MAP1(void) |
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402 { |
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403 uint size = MapSize(); |
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404 uint i; |
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405 |
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406 for (i = 0; i != size;) { |
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407 byte buf[4096]; |
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408 uint j; |
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409 |
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410 SlArray(buf, lengthof(buf), SLE_UINT8); |
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411 for (j = 0; j != lengthof(buf); j++) _m[i++].m1 = buf[j]; |
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412 } |
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413 } |
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414 |
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415 static void Save_MAP1(void) |
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416 { |
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417 uint size = MapSize(); |
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418 uint i; |
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419 |
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420 SlSetLength(size); |
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421 for (i = 0; i != size;) { |
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422 byte buf[4096]; |
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423 uint j; |
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424 |
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425 for (j = 0; j != lengthof(buf); j++) buf[j] = _m[i++].m1; |
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426 SlArray(buf, lengthof(buf), SLE_UINT8); |
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427 } |
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428 } |
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429 |
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430 static void Load_MAP2(void) |
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431 { |
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432 uint size = MapSize(); |
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433 uint i; |
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434 |
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435 for (i = 0; i != size;) { |
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436 uint16 buf[4096]; |
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437 uint j; |
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438 |
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439 SlArray(buf, lengthof(buf), |
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440 /* In those versions the m2 was 8 bits */ |
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441 CheckSavegameVersion(5) ? SLE_FILE_U8 | SLE_VAR_U16 : SLE_UINT16 |
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442 ); |
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443 for (j = 0; j != lengthof(buf); j++) _m[i++].m2 = buf[j]; |
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444 } |
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445 } |
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446 |
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447 static void Save_MAP2(void) |
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448 { |
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449 uint size = MapSize(); |
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450 uint i; |
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451 |
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452 SlSetLength(size * sizeof(_m[0].m2)); |
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453 for (i = 0; i != size;) { |
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454 uint16 buf[4096]; |
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455 uint j; |
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456 |
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457 for (j = 0; j != lengthof(buf); j++) buf[j] = _m[i++].m2; |
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458 SlArray(buf, lengthof(buf), SLE_UINT16); |
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459 } |
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460 } |
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461 |
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462 static void Load_MAP3(void) |
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463 { |
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464 uint size = MapSize(); |
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465 uint i; |
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466 |
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467 for (i = 0; i != size;) { |
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468 byte buf[4096]; |
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469 uint j; |
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470 |
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471 SlArray(buf, lengthof(buf), SLE_UINT8); |
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472 for (j = 0; j != lengthof(buf); j++) _m[i++].m3 = buf[j]; |
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473 } |
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474 } |
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475 |
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476 static void Save_MAP3(void) |
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477 { |
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478 uint size = MapSize(); |
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479 uint i; |
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480 |
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481 SlSetLength(size); |
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482 for (i = 0; i != size;) { |
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483 byte buf[4096]; |
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484 uint j; |
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485 |
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486 for (j = 0; j != lengthof(buf); j++) buf[j] = _m[i++].m3; |
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487 SlArray(buf, lengthof(buf), SLE_UINT8); |
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488 } |
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489 } |
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490 |
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491 static void Load_MAP4(void) |
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492 { |
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493 uint size = MapSize(); |
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494 uint i; |
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495 |
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496 for (i = 0; i != size;) { |
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497 byte buf[4096]; |
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498 uint j; |
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499 |
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500 SlArray(buf, lengthof(buf), SLE_UINT8); |
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501 for (j = 0; j != lengthof(buf); j++) _m[i++].m4 = buf[j]; |
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502 } |
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503 } |
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504 |
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505 static void Save_MAP4(void) |
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506 { |
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507 uint size = MapSize(); |
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508 uint i; |
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509 |
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510 SlSetLength(size); |
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511 for (i = 0; i != size;) { |
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512 byte buf[4096]; |
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513 uint j; |
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514 |
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515 for (j = 0; j != lengthof(buf); j++) buf[j] = _m[i++].m4; |
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516 SlArray(buf, lengthof(buf), SLE_UINT8); |
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517 } |
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518 } |
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519 |
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520 static void Load_MAP5(void) |
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521 { |
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522 uint size = MapSize(); |
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523 uint i; |
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524 |
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525 for (i = 0; i != size;) { |
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526 byte buf[4096]; |
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527 uint j; |
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528 |
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529 SlArray(buf, lengthof(buf), SLE_UINT8); |
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530 for (j = 0; j != lengthof(buf); j++) _m[i++].m5 = buf[j]; |
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531 } |
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532 } |
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533 |
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534 static void Save_MAP5(void) |
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535 { |
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536 uint size = MapSize(); |
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537 uint i; |
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538 |
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539 SlSetLength(size); |
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540 for (i = 0; i != size;) { |
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541 byte buf[4096]; |
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542 uint j; |
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543 |
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544 for (j = 0; j != lengthof(buf); j++) buf[j] = _m[i++].m5; |
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545 SlArray(buf, lengthof(buf), SLE_UINT8); |
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546 } |
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547 } |
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548 |
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549 static void Load_MAPE(void) |
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550 { |
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551 uint size = MapSize(); |
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552 uint i; |
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553 |
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554 if (CheckSavegameVersion(42)) { |
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555 for (i = 0; i != size;) { |
|
556 uint8 buf[1024]; |
|
557 uint j; |
|
558 |
|
559 SlArray(buf, lengthof(buf), SLE_UINT8); |
|
560 for (j = 0; j != lengthof(buf); j++) { |
|
561 _m[i++].extra = GB(buf[j], 0, 2); |
|
562 _m[i++].extra = GB(buf[j], 2, 2); |
|
563 _m[i++].extra = GB(buf[j], 4, 2); |
|
564 _m[i++].extra = GB(buf[j], 6, 2); |
|
565 } |
|
566 } |
|
567 } else { |
|
568 for (i = 0; i != size;) { |
|
569 byte buf[4096]; |
|
570 uint j; |
|
571 |
|
572 SlArray(buf, lengthof(buf), SLE_UINT8); |
|
573 for (j = 0; j != lengthof(buf); j++) _m[i++].extra = buf[j]; |
|
574 } |
|
575 } |
|
576 } |
|
577 |
|
578 static void Save_MAPE(void) |
|
579 { |
|
580 uint size = MapSize(); |
|
581 uint i; |
|
582 |
|
583 SlSetLength(size); |
|
584 for (i = 0; i != size;) { |
|
585 uint8 buf[4096]; |
|
586 uint j; |
|
587 |
|
588 for (j = 0; j != lengthof(buf); j++) buf[j] = _m[i++].extra; |
|
589 SlArray(buf, lengthof(buf), SLE_UINT8); |
|
590 } |
|
591 } |
|
592 |
|
593 |
|
594 static void Save_CHTS(void) |
|
595 { |
|
596 byte count = sizeof(_cheats)/sizeof(Cheat); |
|
597 Cheat* cht = (Cheat*) &_cheats; |
|
598 Cheat* cht_last = &cht[count]; |
|
599 |
|
600 SlSetLength(count * 2); |
|
601 for (; cht != cht_last; cht++) { |
|
602 SlWriteByte(cht->been_used); |
|
603 SlWriteByte(cht->value); |
|
604 } |
|
605 } |
|
606 |
|
607 static void Load_CHTS(void) |
|
608 { |
|
609 Cheat* cht = (Cheat*)&_cheats; |
|
610 uint count = SlGetFieldLength() / 2; |
|
611 uint i; |
|
612 |
|
613 for (i = 0; i < count; i++) { |
|
614 cht[i].been_used = SlReadByte(); |
|
615 cht[i].value = SlReadByte(); |
|
616 } |
|
617 } |
|
618 |
|
619 |
|
620 const ChunkHandler _misc_chunk_handlers[] = { |
|
621 { 'MAPS', Save_MAPS, Load_MAPS, CH_RIFF }, |
|
622 { 'MAPT', Save_MAPT, Load_MAPT, CH_RIFF }, |
|
623 { 'MAPO', Save_MAP1, Load_MAP1, CH_RIFF }, |
|
624 { 'MAP2', Save_MAP2, Load_MAP2, CH_RIFF }, |
|
625 { 'M3LO', Save_MAP3, Load_MAP3, CH_RIFF }, |
|
626 { 'M3HI', Save_MAP4, Load_MAP4, CH_RIFF }, |
|
627 { 'MAP5', Save_MAP5, Load_MAP5, CH_RIFF }, |
|
628 { 'MAPE', Save_MAPE, Load_MAPE, CH_RIFF }, |
|
629 |
|
630 { 'NAME', Save_NAME, Load_NAME, CH_ARRAY}, |
|
631 { 'DATE', SaveLoad_DATE, SaveLoad_DATE, CH_RIFF}, |
|
632 { 'VIEW', SaveLoad_VIEW, SaveLoad_VIEW, CH_RIFF}, |
|
633 { 'CHTS', Save_CHTS, Load_CHTS, CH_RIFF | CH_LAST} |
|
634 }; |
|