src/unmovable_cmd.cpp
changeset 8254 1496654ca5e7
parent 8230 64f28fe2d5c8
child 8264 b1e85998c7d3
equal deleted inserted replaced
8253:eec832095805 8254:1496654ca5e7
     8 #include "table/sprites.h"
     8 #include "table/sprites.h"
     9 #include "tile_cmd.h"
     9 #include "tile_cmd.h"
    10 #include "landscape.h"
    10 #include "landscape.h"
    11 #include "command_func.h"
    11 #include "command_func.h"
    12 #include "viewport_func.h"
    12 #include "viewport_func.h"
    13 #include "player.h"
    13 #include "player_func.h"
       
    14 #include "player_base.h"
    14 #include "gui.h"
    15 #include "gui.h"
    15 #include "station.h"
    16 #include "station.h"
    16 #include "town.h"
    17 #include "town.h"
    17 #include "sprite.h"
    18 #include "sprite.h"
    18 #include "bridge_map.h"
    19 #include "bridge_map.h"
    24 #include "autoslope.h"
    25 #include "autoslope.h"
    25 #include "transparency.h"
    26 #include "transparency.h"
    26 #include "functions.h"
    27 #include "functions.h"
    27 #include "window_func.h"
    28 #include "window_func.h"
    28 #include "vehicle_func.h"
    29 #include "vehicle_func.h"
       
    30 #include "player_gui.h"
    29 
    31 
    30 /** Destroy a HQ.
    32 /** Destroy a HQ.
    31  * During normal gameplay you can only implicitely destroy a HQ when you are
    33  * During normal gameplay you can only implicitely destroy a HQ when you are
    32  * rebuilding it. Otherwise, only water can destroy it.
    34  * rebuilding it. Otherwise, only water can destroy it.
    33  * @param pid Player requesting the destruction of his HQ
    35  * @param pid Player requesting the destruction of his HQ