equal
deleted
inserted
replaced
109 |
109 |
110 z = ti->z; |
110 z = ti->z; |
111 |
111 |
112 /* Add bricks below the house? */ |
112 /* Add bricks below the house? */ |
113 if (ti->tileh) { |
113 if (ti->tileh) { |
114 AddSortableSpriteToDraw(0x3DD + ti->tileh, ti->x, ti->y, 16, 16, 7, z); |
114 AddSortableSpriteToDraw(SPR_FOUNDATION_BASE + ti->tileh, ti->x, ti->y, 16, 16, 7, z); |
115 AddChildSpriteScreen(dcts->sprite_1, 0x1F, 1); |
115 AddChildSpriteScreen(dcts->sprite_1, 0x1F, 1); |
116 z += 8; |
116 z += 8; |
117 } else { |
117 } else { |
118 /* Else draw regular ground */ |
118 /* Else draw regular ground */ |
119 DrawGroundSprite(dcts->sprite_1); |
119 DrawGroundSprite(dcts->sprite_1); |