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8 #include "../openttd.h" |
8 #include "../openttd.h" |
9 #include "network_data.h" |
9 #include "network_data.h" |
10 #include "core/tcp.h" |
10 #include "core/tcp.h" |
11 #include "../date.h" |
11 #include "../date.h" |
12 #include "table/strings.h" |
12 #include "table/strings.h" |
13 #include "../functions.h" |
|
14 #include "network_client.h" |
13 #include "network_client.h" |
15 #include "network_gamelist.h" |
14 #include "network_gamelist.h" |
16 #include "network_gui.h" |
15 #include "network_gui.h" |
17 #include "../saveload.h" |
16 #include "../saveload.h" |
18 #include "../command_func.h" |
17 #include "../command_func.h" |
21 #include "../ai/ai.h" |
20 #include "../ai/ai.h" |
22 #include "../core/alloc_func.hpp" |
21 #include "../core/alloc_func.hpp" |
23 #include "../fileio.h" |
22 #include "../fileio.h" |
24 #include "../md5.h" |
23 #include "../md5.h" |
25 #include "../strings_func.h" |
24 #include "../strings_func.h" |
|
25 #include "../window_func.h" |
26 |
26 |
27 // This file handles all the client-commands |
27 // This file handles all the client-commands |
28 |
28 |
29 |
29 |
30 // So we don't make too much typos ;) |
30 // So we don't make too much typos ;) |