src/network/network_client.cpp
changeset 8131 160939e24ed3
parent 8130 d2eb7d04f6e1
child 8133 3ab8eaf85ca0
equal deleted inserted replaced
8130:d2eb7d04f6e1 8131:160939e24ed3
     8 #include "../openttd.h"
     8 #include "../openttd.h"
     9 #include "network_data.h"
     9 #include "network_data.h"
    10 #include "core/tcp.h"
    10 #include "core/tcp.h"
    11 #include "../date.h"
    11 #include "../date.h"
    12 #include "table/strings.h"
    12 #include "table/strings.h"
    13 #include "../functions.h"
       
    14 #include "network_client.h"
    13 #include "network_client.h"
    15 #include "network_gamelist.h"
    14 #include "network_gamelist.h"
    16 #include "network_gui.h"
    15 #include "network_gui.h"
    17 #include "../saveload.h"
    16 #include "../saveload.h"
    18 #include "../command_func.h"
    17 #include "../command_func.h"
    21 #include "../ai/ai.h"
    20 #include "../ai/ai.h"
    22 #include "../core/alloc_func.hpp"
    21 #include "../core/alloc_func.hpp"
    23 #include "../fileio.h"
    22 #include "../fileio.h"
    24 #include "../md5.h"
    23 #include "../md5.h"
    25 #include "../strings_func.h"
    24 #include "../strings_func.h"
       
    25 #include "../window_func.h"
    26 
    26 
    27 // This file handles all the client-commands
    27 // This file handles all the client-commands
    28 
    28 
    29 
    29 
    30 // So we don't make too much typos ;)
    30 // So we don't make too much typos ;)