src/functions.h
changeset 5587 167d9a91ef02
parent 5501 b4e81fd72b3a
child 5636 3c19b56dc982
equal deleted inserted replaced
5586:2d4126d81ebb 5587:167d9a91ef02
     8 
     8 
     9 uint GetPartialZ(int x, int y, Slope corners);
     9 uint GetPartialZ(int x, int y, Slope corners);
    10 uint GetSlopeZ(int x, int y);
    10 uint GetSlopeZ(int x, int y);
    11 uint32 GetTileTrackStatus(TileIndex tile, TransportType mode);
    11 uint32 GetTileTrackStatus(TileIndex tile, TransportType mode);
    12 void GetAcceptedCargo(TileIndex tile, AcceptedCargo ac);
    12 void GetAcceptedCargo(TileIndex tile, AcceptedCargo ac);
    13 void ChangeTileOwner(TileIndex tile, byte old_player, byte new_player);
    13 void ChangeTileOwner(TileIndex tile, PlayerID old_player, PlayerID new_player);
    14 void AnimateTile(TileIndex tile);
    14 void AnimateTile(TileIndex tile);
    15 void ClickTile(TileIndex tile);
    15 void ClickTile(TileIndex tile);
    16 void GetTileDesc(TileIndex tile, TileDesc *td);
    16 void GetTileDesc(TileIndex tile, TileDesc *td);
    17 void UpdateTownMaxPass(Town *t);
    17 void UpdateTownMaxPass(Town *t);
    18 
    18 
   215 int ttd_main(int argc, char* argv[]);
   215 int ttd_main(int argc, char* argv[]);
   216 void HandleExitGameRequest(void);
   216 void HandleExitGameRequest(void);
   217 
   217 
   218 void DeterminePaths(void);
   218 void DeterminePaths(void);
   219 
   219 
   220 void CSleep(int milliseconds);
       
   221 #endif /* FUNCTIONS_H */
   220 #endif /* FUNCTIONS_H */