equal
deleted
inserted
replaced
8 |
8 |
9 uint GetPartialZ(int x, int y, Slope corners); |
9 uint GetPartialZ(int x, int y, Slope corners); |
10 uint GetSlopeZ(int x, int y); |
10 uint GetSlopeZ(int x, int y); |
11 uint32 GetTileTrackStatus(TileIndex tile, TransportType mode); |
11 uint32 GetTileTrackStatus(TileIndex tile, TransportType mode); |
12 void GetAcceptedCargo(TileIndex tile, AcceptedCargo ac); |
12 void GetAcceptedCargo(TileIndex tile, AcceptedCargo ac); |
13 void ChangeTileOwner(TileIndex tile, byte old_player, byte new_player); |
13 void ChangeTileOwner(TileIndex tile, PlayerID old_player, PlayerID new_player); |
14 void AnimateTile(TileIndex tile); |
14 void AnimateTile(TileIndex tile); |
15 void ClickTile(TileIndex tile); |
15 void ClickTile(TileIndex tile); |
16 void GetTileDesc(TileIndex tile, TileDesc *td); |
16 void GetTileDesc(TileIndex tile, TileDesc *td); |
17 void UpdateTownMaxPass(Town *t); |
17 void UpdateTownMaxPass(Town *t); |
18 |
18 |
215 int ttd_main(int argc, char* argv[]); |
215 int ttd_main(int argc, char* argv[]); |
216 void HandleExitGameRequest(void); |
216 void HandleExitGameRequest(void); |
217 |
217 |
218 void DeterminePaths(void); |
218 void DeterminePaths(void); |
219 |
219 |
220 void CSleep(int milliseconds); |
|
221 #endif /* FUNCTIONS_H */ |
220 #endif /* FUNCTIONS_H */ |