equal
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2 |
2 |
3 /** @file players.cpp |
3 /** @file players.cpp |
4 */ |
4 */ |
5 #include "stdafx.h" |
5 #include "stdafx.h" |
6 #include "openttd.h" |
6 #include "openttd.h" |
7 #include "engine.h" |
7 #include "engine_func.h" |
8 #include "player_func.h" |
8 #include "player_func.h" |
9 #include "player_gui.h" |
9 #include "player_gui.h" |
10 #include "town.h" |
10 #include "town.h" |
11 #include "news_func.h" |
11 #include "news_func.h" |
12 #include "saveload.h" |
12 #include "saveload.h" |
13 #include "command_func.h" |
13 #include "command_func.h" |
14 #include "network/network.h" |
14 #include "network/network.h" |
15 #include "network/network_internal.h" |
15 #include "network/network_internal.h" |
16 #include "variables.h" |
16 #include "variables.h" |
17 #include "engine.h" |
|
18 #include "ai/ai.h" |
17 #include "ai/ai.h" |
19 #include "player_face.h" |
18 #include "player_face.h" |
20 #include "group.h" |
19 #include "group.h" |
21 #include "window_func.h" |
20 #include "window_func.h" |
22 #include "tile_map.h" |
21 #include "tile_map.h" |