equal
deleted
inserted
replaced
143 IncreaseGeneratingWorldProgress(GWP_RUNTILELOOP); |
143 IncreaseGeneratingWorldProgress(GWP_RUNTILELOOP); |
144 } |
144 } |
145 } |
145 } |
146 |
146 |
147 ResetObjectToPlace(); |
147 ResetObjectToPlace(); |
148 SetLocalPlayer(_gw.lp); |
148 _local_player = _gw.lp; |
149 |
149 |
150 SetGeneratingWorldProgress(GWP_GAME_START, 1); |
150 SetGeneratingWorldProgress(GWP_GAME_START, 1); |
151 /* Call any callback */ |
151 /* Call any callback */ |
152 if (_gw.proc != NULL) _gw.proc(); |
152 if (_gw.proc != NULL) _gw.proc(); |
153 IncreaseGeneratingWorldProgress(GWP_GAME_START); |
153 IncreaseGeneratingWorldProgress(GWP_GAME_START); |