src/engine.cpp
changeset 8400 1aaf4aa0bc9c
parent 8307 d4cf68c0d50b
child 8401 26fb10da8c68
equal deleted inserted replaced
8399:2a583ffdcd0a 8400:1aaf4aa0bc9c
   170 		/* prevent certain engines from ever appearing. */
   170 		/* prevent certain engines from ever appearing. */
   171 		if (!HasBit(ei->climates, _opt.landscape)) {
   171 		if (!HasBit(ei->climates, _opt.landscape)) {
   172 			e->flags |= ENGINE_AVAILABLE;
   172 			e->flags |= ENGINE_AVAILABLE;
   173 			e->player_avail = 0;
   173 			e->player_avail = 0;
   174 		}
   174 		}
   175 
       
   176 		/* This sets up type for the engine
       
   177 		 * It is needed if you want to ask the engine what type it is
       
   178 		 * It should hopefully be the same as when you ask a vehicle what it is
       
   179 		 * but using this, you can ask what type an engine number is
       
   180 		 * even if it is not a vehicle (yet)*/
       
   181 	}
   175 	}
   182 }
   176 }
   183 
   177 
   184 static void AcceptEnginePreview(EngineID eid, PlayerID player)
   178 static void AcceptEnginePreview(EngineID eid, PlayerID player)
   185 {
   179 {