src/network/network.cpp
changeset 9626 1ca31728261f
parent 9481 25ed9b0c242a
child 9645 aee985cc98b5
equal deleted inserted replaced
9625:9f6c09b4a030 9626:1ca31728261f
    39 #ifdef DEBUG_DUMP_COMMANDS
    39 #ifdef DEBUG_DUMP_COMMANDS
    40 	#include "../core/alloc_func.hpp"
    40 	#include "../core/alloc_func.hpp"
    41 #endif /* DEBUG_DUMP_COMMANDS */
    41 #endif /* DEBUG_DUMP_COMMANDS */
    42 #include "table/strings.h"
    42 #include "table/strings.h"
    43 
    43 
    44 bool _network_reload_cfg;
       
    45 bool _network_server;     ///< network-server is active
    44 bool _network_server;     ///< network-server is active
    46 bool _network_available;  ///< is network mode available?
    45 bool _network_available;  ///< is network mode available?
    47 bool _network_dedicated;  ///< are we a dedicated server?
    46 bool _network_dedicated;  ///< are we a dedicated server?
    48 bool _is_network_server;  ///< Does this client wants to be a network-server?
    47 bool _is_network_server;  ///< Does this client wants to be a network-server?
    49 NetworkServerGameInfo _network_game_info;
    48 NetworkServerGameInfo _network_game_info;