equal
deleted
inserted
replaced
29 void DeleteVehicleChain(Vehicle *v); |
29 void DeleteVehicleChain(Vehicle *v); |
30 void *VehicleFromPos(TileIndex tile, void *data, VehicleFromPosProc *proc); |
30 void *VehicleFromPos(TileIndex tile, void *data, VehicleFromPosProc *proc); |
31 void *VehicleFromPosXY(int x, int y, void *data, VehicleFromPosProc *proc); |
31 void *VehicleFromPosXY(int x, int y, void *data, VehicleFromPosProc *proc); |
32 void CallVehicleTicks(); |
32 void CallVehicleTicks(); |
33 Vehicle *FindVehicleOnTileZ(TileIndex tile, byte z); |
33 Vehicle *FindVehicleOnTileZ(TileIndex tile, byte z); |
34 uint8 CalcPercentVehicleFilled(Vehicle *v, StringID *color); |
34 uint8 CalcPercentVehicleFilled(const Vehicle *v, StringID *color); |
35 |
35 |
36 void InitializeTrains(); |
36 void InitializeTrains(); |
37 byte VehicleRandomBits(); |
37 byte VehicleRandomBits(); |
38 void ResetVehiclePosHash(); |
38 void ResetVehiclePosHash(); |
39 void ResetVehicleColorMap(); |
39 void ResetVehicleColorMap(); |