equal
deleted
inserted
replaced
2315 } |
2315 } |
2316 |
2316 |
2317 if (CheckSavegameVersion(86)) { |
2317 if (CheckSavegameVersion(86)) { |
2318 /* Now all crossings should be in correct state */ |
2318 /* Now all crossings should be in correct state */ |
2319 for (TileIndex t = 0; t < map_size; t++) { |
2319 for (TileIndex t = 0; t < map_size; t++) { |
2320 if (IsLevelCrossingTile(t)) UpdateLevelCrossing(t); |
2320 if (IsLevelCrossingTile(t)) UpdateLevelCrossing(t, false); |
2321 } |
2321 } |
2322 } |
2322 } |
2323 |
2323 |
2324 return InitializeWindowsAndCaches(); |
2324 return InitializeWindowsAndCaches(); |
2325 } |
2325 } |