equal
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inserted
replaced
325 // which is always an unique number on a server. |
325 // which is always an unique number on a server. |
326 DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_CLIENT_INFO) |
326 DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_CLIENT_INFO) |
327 { |
327 { |
328 NetworkClientInfo *ci; |
328 NetworkClientInfo *ci; |
329 uint16 index = NetworkRecv_uint16(MY_CLIENT, p); |
329 uint16 index = NetworkRecv_uint16(MY_CLIENT, p); |
330 byte playas = NetworkRecv_uint8(MY_CLIENT, p); |
330 PlayerID playas = NetworkRecv_uint8(MY_CLIENT, p); |
331 char name[NETWORK_NAME_LENGTH]; |
331 char name[NETWORK_NAME_LENGTH]; |
332 char unique_id[NETWORK_NAME_LENGTH]; |
332 char unique_id[NETWORK_NAME_LENGTH]; |
333 |
333 |
334 NetworkRecv_string(MY_CLIENT, p, name, sizeof(name)); |
334 NetworkRecv_string(MY_CLIENT, p, name, sizeof(name)); |
335 NetworkRecv_string(MY_CLIENT, p, unique_id, sizeof(unique_id)); |
335 NetworkRecv_string(MY_CLIENT, p, unique_id, sizeof(unique_id)); |