main_gui.c
changeset 4345 1da147230c79
parent 4344 7e123fec5b0b
child 4346 66105d4f6e83
equal deleted inserted replaced
4344:7e123fec5b0b 4345:1da147230c79
  1392 {    WWT_TEXTBTN,   RESIZE_NONE,    14,     2,   157,    29,    40, STR_023D_RANDOM_TOWN,     STR_023E_BUILD_TOWN_IN_RANDOM_LOCATION},
  1392 {    WWT_TEXTBTN,   RESIZE_NONE,    14,     2,   157,    29,    40, STR_023D_RANDOM_TOWN,     STR_023E_BUILD_TOWN_IN_RANDOM_LOCATION},
  1393 {    WWT_TEXTBTN,   RESIZE_NONE,    14,     2,   157,    42,    53, STR_MANY_RANDOM_TOWNS,    STR_RANDOM_TOWNS_TIP},
  1393 {    WWT_TEXTBTN,   RESIZE_NONE,    14,     2,   157,    42,    53, STR_MANY_RANDOM_TOWNS,    STR_RANDOM_TOWNS_TIP},
  1394 {    WWT_TEXTBTN,   RESIZE_NONE,    14,     2,    53,    68,    79, STR_02A1_SMALL,           STR_02A4_SELECT_TOWN_SIZE},
  1394 {    WWT_TEXTBTN,   RESIZE_NONE,    14,     2,    53,    68,    79, STR_02A1_SMALL,           STR_02A4_SELECT_TOWN_SIZE},
  1395 {    WWT_TEXTBTN,   RESIZE_NONE,    14,    54,   105,    68,    79, STR_02A2_MEDIUM,          STR_02A4_SELECT_TOWN_SIZE},
  1395 {    WWT_TEXTBTN,   RESIZE_NONE,    14,    54,   105,    68,    79, STR_02A2_MEDIUM,          STR_02A4_SELECT_TOWN_SIZE},
  1396 {    WWT_TEXTBTN,   RESIZE_NONE,    14,   106,   157,    68,    79, STR_02A3_LARGE,           STR_02A4_SELECT_TOWN_SIZE},
  1396 {    WWT_TEXTBTN,   RESIZE_NONE,    14,   106,   157,    68,    79, STR_02A3_LARGE,           STR_02A4_SELECT_TOWN_SIZE},
       
  1397 {      WWT_LABEL,   RESIZE_NONE,     7,     0,   147,    54,    67, STR_02A5_TOWN_SIZE,       STR_NULL},
  1397 {   WIDGETS_END},
  1398 {   WIDGETS_END},
  1398 };
  1399 };
  1399 
  1400 
  1400 static void ScenEditTownGenWndProc(Window *w, WindowEvent *e)
  1401 static void ScenEditTownGenWndProc(Window *w, WindowEvent *e)
  1401 {
  1402 {
  1402 	switch (e->event) {
  1403 	switch (e->event) {
  1403 	case WE_PAINT:
  1404 	case WE_PAINT:
  1404 		DrawWindowWidgets(w);
  1405 		DrawWindowWidgets(w);
  1405 		DrawStringCentered(80, 56, STR_02A5_TOWN_SIZE, 0);
       
  1406 		break;
  1406 		break;
  1407 
  1407 
  1408 	case WE_CREATE:
  1408 	case WE_CREATE:
  1409 		w->click_state = 1 << 8; /* medium town size selected */
  1409 		w->click_state = 1 << 8; /* medium town size selected */
  1410 		break;
  1410 		break;