equal
deleted
inserted
replaced
679 SLE_VAR(Engine,preview_wait, SLE_UINT8), |
679 SLE_VAR(Engine,preview_wait, SLE_UINT8), |
680 SLE_VAR(Engine,railtype, SLE_UINT8), |
680 SLE_VAR(Engine,railtype, SLE_UINT8), |
681 SLE_VAR(Engine,player_avail, SLE_UINT8), |
681 SLE_VAR(Engine,player_avail, SLE_UINT8), |
682 |
682 |
683 // reserve extra space in savegame here. (currently 16 bytes) |
683 // reserve extra space in savegame here. (currently 16 bytes) |
684 SLE_CONDARR(NullStruct,null,SLE_FILE_U64 | SLE_VAR_NULL, 2, 2, 255), |
684 SLE_CONDARR(NullStruct,null,SLE_FILE_U64 | SLE_VAR_NULL, 2, 2, SL_MAX_VERSION), |
685 |
685 |
686 SLE_END() |
686 SLE_END() |
687 }; |
687 }; |
688 |
688 |
689 static void Save_ENGN(void) |
689 static void Save_ENGN(void) |