src/ship_cmd.cpp
changeset 9358 2e1e4d2f71dd
parent 9354 845e07db4549
child 9413 7042a8ec3fa8
equal deleted inserted replaced
9357:f540f1fb6bd9 9358:2e1e4d2f71dd
   194 
   194 
   195 		InvalidateWindow(WC_VEHICLE_VIEW, v->index);
   195 		InvalidateWindow(WC_VEHICLE_VIEW, v->index);
   196 		InvalidateWindow(WC_VEHICLE_DETAILS, v->index);
   196 		InvalidateWindow(WC_VEHICLE_DETAILS, v->index);
   197 
   197 
   198 		if (!PlayVehicleSound(v, VSE_BREAKDOWN)) {
   198 		if (!PlayVehicleSound(v, VSE_BREAKDOWN)) {
   199 			SndPlayVehicleFx((_opt.landscape != LT_TOYLAND) ?
   199 			SndPlayVehicleFx((_settings.game_creation.landscape != LT_TOYLAND) ?
   200 				SND_10_TRAIN_BREAKDOWN : SND_3A_COMEDY_BREAKDOWN_2, v);
   200 				SND_10_TRAIN_BREAKDOWN : SND_3A_COMEDY_BREAKDOWN_2, v);
   201 		}
   201 		}
   202 
   202 
   203 		if (!(v->vehstatus & VS_HIDDEN)) {
   203 		if (!(v->vehstatus & VS_HIDDEN)) {
   204 			Vehicle *u = CreateEffectVehicleRel(v, 4, 4, 5, EV_BREAKDOWN_SMOKE);
   204 			Vehicle *u = CreateEffectVehicleRel(v, 4, 4, 5, EV_BREAKDOWN_SMOKE);