equal
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replaced
167 enum { |
167 enum { |
168 CMD_SERVER = 0x1, /// the command can only be initiated by the server |
168 CMD_SERVER = 0x1, /// the command can only be initiated by the server |
169 CMD_OFFLINE = 0x2, /// the command cannot be executed in a multiplayer game; single-player only |
169 CMD_OFFLINE = 0x2, /// the command cannot be executed in a multiplayer game; single-player only |
170 }; |
170 }; |
171 |
171 |
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172 typedef int32 CommandProc(TileIndex tile, uint32 flags, uint32 p1, uint32 p2); |
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173 |
172 typedef struct Command { |
174 typedef struct Command { |
173 CommandProc *proc; |
175 CommandProc *proc; |
174 byte flags; |
176 byte flags; |
175 } Command; |
177 } Command; |
176 |
178 |
187 // lower 16bits are the StringID of the possible error |
189 // lower 16bits are the StringID of the possible error |
188 return res <= (CMD_ERROR | INVALID_STRING_ID); |
190 return res <= (CMD_ERROR | INVALID_STRING_ID); |
189 } |
191 } |
190 |
192 |
191 /* command.c */ |
193 /* command.c */ |
192 int32 DoCommand(int x, int y, uint32 p1, uint32 p2, uint32 flags, uint procc); |
194 int32 DoCommand(TileIndex tile, uint32 p1, uint32 p2, uint32 flags, uint procc); |
193 int32 DoCommandByTile(TileIndex tile, uint32 p1, uint32 p2, uint32 flags, uint procc); |
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194 |
195 |
195 extern const char* _cmd_text; // Text, which gets sent with a command |
196 extern const char* _cmd_text; // Text, which gets sent with a command |
196 |
197 |
197 bool IsValidCommand(uint cmd); |
198 bool IsValidCommand(uint cmd); |
198 byte GetCommandFlags(uint cmd); |
199 byte GetCommandFlags(uint cmd); |