settings_gui.c
changeset 3491 35d747bb5e82
parent 3342 cb9b5c6dd74c
child 3577 c6532e0bee4c
equal deleted inserted replaced
3490:d53bc3e794bd 3491:35d747bb5e82
   216 	}
   216 	}
   217 
   217 
   218 }
   218 }
   219 
   219 
   220 /** Change the side of the road vehicles drive on (server only).
   220 /** Change the side of the road vehicles drive on (server only).
   221  * @param x,y unused
   221  * @param tile unused
   222  * @param p1 the side of the road; 0 = left side and 1 = right side
   222  * @param p1 the side of the road; 0 = left side and 1 = right side
   223  * @param p2 unused
   223  * @param p2 unused
   224  */
   224  */
   225 int32 CmdSetRoadDriveSide(int x, int y, uint32 flags, uint32 p1, uint32 p2)
   225 int32 CmdSetRoadDriveSide(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
   226 {
   226 {
   227 	/* Check boundaries and you can only change this if NO vehicles have been built yet,
   227 	/* Check boundaries and you can only change this if NO vehicles have been built yet,
   228 	 * except in the intro-menu where of course it's always possible to do so. */
   228 	 * except in the intro-menu where of course it's always possible to do so. */
   229 	if (p1 > 1 || (_game_mode != GM_MENU && RoadVehiclesAreBuilt())) return CMD_ERROR;
   229 	if (p1 > 1 || (_game_mode != GM_MENU && RoadVehiclesAreBuilt())) return CMD_ERROR;
   230 
   230