equal
deleted
inserted
replaced
283 |
283 |
284 SetBit(_legend_excluded_players, p->index); |
284 SetBit(_legend_excluded_players, p->index); |
285 w->RaiseWidget(p->index + 3); |
285 w->RaiseWidget(p->index + 3); |
286 } |
286 } |
287 |
287 |
288 DrawWindowWidgets(w); |
288 w->DrawWidgets(); |
289 |
289 |
290 FOR_ALL_PLAYERS(p) { |
290 FOR_ALL_PLAYERS(p) { |
291 if (!p->is_active) continue; |
291 if (!p->is_active) continue; |
292 |
292 |
293 DrawPlayerIcon(p->index, 4, 18 + p->index * 12); |
293 DrawPlayerIcon(p->index, 4, 18 + p->index * 12); |
382 switch (e->event) { |
382 switch (e->event) { |
383 case WE_PAINT: { |
383 case WE_PAINT: { |
384 GraphDrawer gd; |
384 GraphDrawer gd; |
385 const Player* p; |
385 const Player* p; |
386 |
386 |
387 DrawWindowWidgets(w); |
387 w->DrawWidgets(); |
388 |
388 |
389 gd.left = 2; |
389 gd.left = 2; |
390 gd.top = 18; |
390 gd.top = 18; |
391 gd.height = 136; |
391 gd.height = 136; |
392 gd.has_negative_values = true; |
392 gd.has_negative_values = true; |
453 switch (e->event) { |
453 switch (e->event) { |
454 case WE_PAINT: { |
454 case WE_PAINT: { |
455 GraphDrawer gd; |
455 GraphDrawer gd; |
456 const Player* p; |
456 const Player* p; |
457 |
457 |
458 DrawWindowWidgets(w); |
458 w->DrawWidgets(); |
459 |
459 |
460 gd.left = 2; |
460 gd.left = 2; |
461 gd.top = 18; |
461 gd.top = 18; |
462 gd.height = 104; |
462 gd.height = 104; |
463 gd.has_negative_values = false; |
463 gd.has_negative_values = false; |
520 switch (e->event) { |
520 switch (e->event) { |
521 case WE_PAINT: { |
521 case WE_PAINT: { |
522 GraphDrawer gd; |
522 GraphDrawer gd; |
523 const Player* p; |
523 const Player* p; |
524 |
524 |
525 DrawWindowWidgets(w); |
525 w->DrawWidgets(); |
526 |
526 |
527 gd.left = 2; |
527 gd.left = 2; |
528 gd.top = 18; |
528 gd.top = 18; |
529 gd.height = 104; |
529 gd.height = 104; |
530 gd.has_negative_values = false; |
530 gd.has_negative_values = false; |
587 switch (e->event) { |
587 switch (e->event) { |
588 case WE_PAINT: { |
588 case WE_PAINT: { |
589 GraphDrawer gd; |
589 GraphDrawer gd; |
590 const Player* p; |
590 const Player* p; |
591 |
591 |
592 DrawWindowWidgets(w); |
592 w->DrawWidgets(); |
593 |
593 |
594 gd.left = 2; |
594 gd.left = 2; |
595 gd.top = 18; |
595 gd.top = 18; |
596 gd.height = 200; |
596 gd.height = 200; |
597 gd.has_negative_values = false; |
597 gd.has_negative_values = false; |
656 switch (e->event) { |
656 switch (e->event) { |
657 case WE_PAINT: { |
657 case WE_PAINT: { |
658 GraphDrawer gd; |
658 GraphDrawer gd; |
659 const Player* p; |
659 const Player* p; |
660 |
660 |
661 DrawWindowWidgets(w); |
661 w->DrawWidgets(); |
662 |
662 |
663 gd.left = 2; |
663 gd.left = 2; |
664 gd.top = 18; |
664 gd.top = 18; |
665 gd.height = 200; |
665 gd.height = 200; |
666 gd.has_negative_values = false; |
666 gd.has_negative_values = false; |
722 { |
722 { |
723 switch (e->event) { |
723 switch (e->event) { |
724 case WE_PAINT: { |
724 case WE_PAINT: { |
725 GraphDrawer gd; |
725 GraphDrawer gd; |
726 |
726 |
727 DrawWindowWidgets(w); |
727 w->DrawWidgets(); |
728 |
728 |
729 int x = 495; |
729 int x = 495; |
730 int y = 24; |
730 int y = 24; |
731 |
731 |
732 gd.excluded_data = _legend_excluded_cargo; |
732 gd.excluded_data = _legend_excluded_cargo; |
884 switch (e->event) { |
884 switch (e->event) { |
885 case WE_PAINT: { |
885 case WE_PAINT: { |
886 const Player* plist[MAX_PLAYERS]; |
886 const Player* plist[MAX_PLAYERS]; |
887 const Player* p; |
887 const Player* p; |
888 |
888 |
889 DrawWindowWidgets(w); |
889 w->DrawWidgets(); |
890 |
890 |
891 uint pl_num = 0; |
891 uint pl_num = 0; |
892 FOR_ALL_PLAYERS(p) if (p->is_active) plist[pl_num++] = p; |
892 FOR_ALL_PLAYERS(p) if (p->is_active) plist[pl_num++] = p; |
893 |
893 |
894 qsort((void*)plist, pl_num, sizeof(*plist), PerfHistComp); |
894 qsort((void*)plist, pl_num, sizeof(*plist), PerfHistComp); |
971 uint16 y = 14; |
971 uint16 y = 14; |
972 int total_score = 0; |
972 int total_score = 0; |
973 int color_done, color_notdone; |
973 int color_done, color_notdone; |
974 |
974 |
975 /* Draw standard stuff */ |
975 /* Draw standard stuff */ |
976 DrawWindowWidgets(this); |
976 this->DrawWidgets(); |
977 |
977 |
978 /* Check if the currently selected player is still active. */ |
978 /* Check if the currently selected player is still active. */ |
979 if (player == INVALID_PLAYER || !GetPlayer(player)->is_active) { |
979 if (player == INVALID_PLAYER || !GetPlayer(player)->is_active) { |
980 if (player != INVALID_PLAYER) { |
980 if (player != INVALID_PLAYER) { |
981 /* Raise and disable the widget for the previous selection. */ |
981 /* Raise and disable the widget for the previous selection. */ |