172 |
173 |
173 VARDEF const uint32 _default_refitmasks[NUM_VEHICLE_TYPES]; |
174 VARDEF const uint32 _default_refitmasks[NUM_VEHICLE_TYPES]; |
174 VARDEF const CargoID _global_cargo_id[NUM_LANDSCAPE][NUM_CARGO]; |
175 VARDEF const CargoID _global_cargo_id[NUM_LANDSCAPE][NUM_CARGO]; |
175 VARDEF const uint32 _landscape_global_cargo_mask[NUM_LANDSCAPE]; |
176 VARDEF const uint32 _landscape_global_cargo_mask[NUM_LANDSCAPE]; |
176 VARDEF const CargoID _local_cargo_id_ctype[NUM_GLOBAL_CID]; |
177 VARDEF const CargoID _local_cargo_id_ctype[NUM_GLOBAL_CID]; |
177 |
178 VARDEF const uint32 cargo_classes[16]; |
178 VARDEF uint32 _engine_refit_masks[256]; |
179 |
179 void SetWagonOverrideSprites(EngineID engine, struct SpriteGroup *group, byte *train_id, int trains); |
180 void SetWagonOverrideSprites(EngineID engine, struct SpriteGroup *group, byte *train_id, int trains); |
180 void SetCustomEngineSprites(EngineID engine, byte cargo, struct SpriteGroup *group); |
181 void SetCustomEngineSprites(EngineID engine, byte cargo, struct SpriteGroup *group); |
181 // loaded is in percents, overriding_engine 0xffff is none |
182 // loaded is in percents, overriding_engine 0xffff is none |
182 int GetCustomEngineSprite(EngineID engine, const Vehicle *v, byte direction); |
183 int GetCustomEngineSprite(EngineID engine, const Vehicle *v, byte direction); |
183 uint16 GetCallBackResult(uint16 callback_info, EngineID engine, const Vehicle *v); |
184 uint16 GetCallBackResult(uint16 callback_info, EngineID engine, const Vehicle *v); |