equal
deleted
inserted
replaced
723 |
723 |
724 #define SET_AND_ANIMATE(tile,a,b) { _map5[tile]=a; _map_owner[tile]=b; AddAnimatedTile(tile); } |
724 #define SET_AND_ANIMATE(tile,a,b) { _map5[tile]=a; _map_owner[tile]=b; AddAnimatedTile(tile); } |
725 #define SET_AND_UNANIMATE(tile,a,b) { _map5[tile]=a; _map_owner[tile]=b; DeleteAnimatedTile(tile); } |
725 #define SET_AND_UNANIMATE(tile,a,b) { _map5[tile]=a; _map_owner[tile]=b; DeleteAnimatedTile(tile); } |
726 |
726 |
727 switch(_map5[tile]) { |
727 switch(_map5[tile]) { |
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728 case 0x18: // coast line at oilrigs |
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729 case 0x19: |
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730 case 0x1A: |
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731 case 0x1B: |
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732 case 0x1C: |
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733 TileLoop_Water(tile); |
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734 break; |
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735 |
728 case 0: |
736 case 0: |
729 if (!(_tick_counter & 0x400) && CHANCE16(1,2)) |
737 if (!(_tick_counter & 0x400) && CHANCE16(1,2)) |
730 SET_AND_ANIMATE(tile,1,0x80); |
738 SET_AND_ANIMATE(tile,1,0x80); |
731 break; |
739 break; |
732 |
740 |