equal
deleted
inserted
replaced
45 static inline Point RemapCoords2(int x, int y) |
45 static inline Point RemapCoords2(int x, int y) |
46 { |
46 { |
47 return RemapCoords(x, y, GetSlopeZ(x, y)); |
47 return RemapCoords(x, y, GetSlopeZ(x, y)); |
48 } |
48 } |
49 |
49 |
50 /* game.c */ |
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51 byte *GetString(byte *buffr, uint16 string); |
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52 void InjectDparam(int amount); |
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53 |
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54 int32 GetParamInt32(void); |
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55 int GetParamInt16(void); |
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56 int GetParamInt8(void); |
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57 int GetParamUint16(void); |
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58 |
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59 |
50 |
60 /* clear_land.c */ |
51 /* clear_land.c */ |
61 void DrawHillyLandTile(TileInfo *ti); |
52 void DrawHillyLandTile(TileInfo *ti); |
62 void DrawClearLandTile(TileInfo *ti, byte set); |
53 void DrawClearLandTile(TileInfo *ti, byte set); |
63 void DrawClearLandFence(TileInfo *ti, byte img); |
54 void DrawClearLandFence(TileInfo *ti, byte img); |