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241 PAL_WINDOWS, ///< Use the Windows palette. |
241 PAL_WINDOWS, ///< Use the Windows palette. |
242 PAL_AUTODETECT, ///< Automatically detect the palette based on the graphics pack. |
242 PAL_AUTODETECT, ///< Automatically detect the palette based on the graphics pack. |
243 MAX_PAL = 2, ///< The number of palettes. |
243 MAX_PAL = 2, ///< The number of palettes. |
244 }; |
244 }; |
245 |
245 |
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246 /** Types of sprites that might be loaded */ |
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247 enum SpriteType { |
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248 ST_NORMAL = 0, ///< The most basic (normal) sprite |
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249 ST_MAPGEN = 1, ///< Special sprite for the map generator |
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250 ST_FONT = 2, ///< A sprite used for fonts |
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251 ST_RECOLOUR = 3, ///< Recolour sprite |
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252 }; |
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253 |
246 #endif /* GFX_TYPE_H */ |
254 #endif /* GFX_TYPE_H */ |