network.h
changeset 841 4874b9ce2765
parent 793 7bee9006a465
child 1011 933efc472c62
equal deleted inserted replaced
840:10fbbdd22777 841:4874b9ce2765
   192 #endif /* ENABLE_NETWORK */
   192 #endif /* ENABLE_NETWORK */
   193 
   193 
   194 // Those variables must always be registered!
   194 // Those variables must always be registered!
   195 #define MAX_SAVED_SERVERS 10
   195 #define MAX_SAVED_SERVERS 10
   196 VARDEF char *_network_host_list[MAX_SAVED_SERVERS];
   196 VARDEF char *_network_host_list[MAX_SAVED_SERVERS];
       
   197 #define MAX_BANS 25
       
   198 VARDEF char *_network_ban_list[MAX_BANS];
   197 VARDEF bool _networking;
   199 VARDEF bool _networking;
   198 VARDEF bool _network_available;  // is network mode available?
   200 VARDEF bool _network_available;  // is network mode available?
   199 VARDEF bool _network_server; // network-server is active
   201 VARDEF bool _network_server; // network-server is active
   200 VARDEF bool _network_dedicated; // are we a dedicated server?
   202 VARDEF bool _network_dedicated; // are we a dedicated server?
   201 VARDEF byte _network_playas; // an id to play as..
   203 VARDEF byte _network_playas; // an id to play as..