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192 #endif /* ENABLE_NETWORK */ |
192 #endif /* ENABLE_NETWORK */ |
193 |
193 |
194 // Those variables must always be registered! |
194 // Those variables must always be registered! |
195 #define MAX_SAVED_SERVERS 10 |
195 #define MAX_SAVED_SERVERS 10 |
196 VARDEF char *_network_host_list[MAX_SAVED_SERVERS]; |
196 VARDEF char *_network_host_list[MAX_SAVED_SERVERS]; |
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197 #define MAX_BANS 25 |
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198 VARDEF char *_network_ban_list[MAX_BANS]; |
197 VARDEF bool _networking; |
199 VARDEF bool _networking; |
198 VARDEF bool _network_available; // is network mode available? |
200 VARDEF bool _network_available; // is network mode available? |
199 VARDEF bool _network_server; // network-server is active |
201 VARDEF bool _network_server; // network-server is active |
200 VARDEF bool _network_dedicated; // are we a dedicated server? |
202 VARDEF bool _network_dedicated; // are we a dedicated server? |
201 VARDEF byte _network_playas; // an id to play as.. |
203 VARDEF byte _network_playas; // an id to play as.. |