equal
deleted
inserted
replaced
69 assert(0); |
69 assert(0); |
70 return false; |
70 return false; |
71 } |
71 } |
72 } |
72 } |
73 |
73 |
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74 /** |
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75 * Returns the direction the exit of the depot on the given tile is facing. |
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76 */ |
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77 static inline uint GetDepotDirection(TileIndex tile, TransportType type) |
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78 { |
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79 assert(IsTileDepotType(tile, type)); |
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80 |
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81 switch (type) |
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82 { |
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83 case TRANSPORT_RAIL: |
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84 case TRANSPORT_ROAD: |
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85 /* Rail and road store a diagonal direction in bits 0 and 1 */ |
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86 return _map5[tile] & 3; |
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87 case TRANSPORT_WATER: |
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88 /* Water is stubborn, it stores the directions in a different order. */ |
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89 switch (_map5[tile] & 3) { |
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90 case 0: return 0; |
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91 case 1: return 2; |
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92 case 2: return 3; |
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93 case 3: return 1; |
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94 } |
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95 default: |
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96 return 0; /* Not reached */ |
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97 } |
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98 } |
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99 |
74 Depot *GetDepotByTile(uint tile); |
100 Depot *GetDepotByTile(uint tile); |
75 void InitializeDepot(void); |
101 void InitializeDepot(void); |
76 Depot *AllocateDepot(void); |
102 Depot *AllocateDepot(void); |
77 void DoDeleteDepot(uint tile); |
103 void DoDeleteDepot(uint tile); |
78 |
104 |