equal
deleted
inserted
replaced
48 void ShowBuildShipWindow(TileIndex tile); |
48 void ShowBuildShipWindow(TileIndex tile); |
49 void ShowBuildVehicleWindow(TileIndex tile, byte type); |
49 void ShowBuildVehicleWindow(TileIndex tile, byte type); |
50 |
50 |
51 void ChangeVehicleViewWindow(const Vehicle *from_v, const Vehicle *to_v); |
51 void ChangeVehicleViewWindow(const Vehicle *from_v, const Vehicle *to_v); |
52 |
52 |
53 uint ShowAdditionalText(int x, int y, int w, EngineID engine); |
53 uint ShowAdditionalText(int x, int y, uint w, EngineID engine); |
|
54 uint ShowRefitOptionsList(int x, int y, uint w, EngineID engine); |
54 |
55 |
55 void ShowVehicleListWindow(PlayerID player, StationID station, byte vehicle_type); |
56 void ShowVehicleListWindow(PlayerID player, StationID station, byte vehicle_type); |
56 void ShowVehWithSharedOrders(Vehicle *v, byte vehicle_type); |
57 void ShowVehWithSharedOrders(Vehicle *v, byte vehicle_type); |
57 void ShowVehDepotOrders(PlayerID player, byte vehicle_type, TileIndex depot_tile); |
58 void ShowVehDepotOrders(PlayerID player, byte vehicle_type, TileIndex depot_tile); |
58 |
59 |