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1 #ifndef SAVELOAD_H |
1 #ifndef SAVELOAD_H |
2 #define SAVELOAD_H |
2 #define SAVELOAD_H |
3 |
3 |
4 #include <setjmp.h> |
4 #include <setjmp.h> |
5 |
5 |
6 typedef void ChunkSaveLoadProc(); |
6 typedef void ChunkSaveLoadProc(void); |
7 typedef void AutolengthProc(void *arg); |
7 typedef void AutolengthProc(void *arg); |
8 |
8 |
9 typedef struct SaveLoadGlobVarList { |
9 typedef struct SaveLoadGlobVarList { |
10 void *address; |
10 void *address; |
11 byte conv; |
11 byte conv; |
24 typedef struct { |
24 typedef struct { |
25 byte null; |
25 byte null; |
26 } NullStruct; |
26 } NullStruct; |
27 |
27 |
28 typedef void WriterProc(uint len); |
28 typedef void WriterProc(uint len); |
29 typedef uint ReaderProc(); |
29 typedef uint ReaderProc(void); |
30 |
30 |
31 typedef uint ReferenceToIntProc(void *v, uint t); |
31 typedef uint ReferenceToIntProc(void *v, uint t); |
32 typedef void *IntToReferenceProc(uint r, uint t); |
32 typedef void *IntToReferenceProc(uint r, uint t); |
33 |
33 |
34 typedef struct { |
34 typedef struct { |
60 // these 3 may be used by compressor/decompressors. |
60 // these 3 may be used by compressor/decompressors. |
61 byte *buf; // pointer and size to read/write, initialized by init |
61 byte *buf; // pointer and size to read/write, initialized by init |
62 uint bufsize; |
62 uint bufsize; |
63 FILE *fh; |
63 FILE *fh; |
64 |
64 |
65 void (*excpt_uninit)(); |
65 void (*excpt_uninit)(void); |
66 const char *excpt_msg; |
66 const char *excpt_msg; |
67 jmp_buf excpt; // used to jump to "exception handler" |
67 jmp_buf excpt; // used to jump to "exception handler" |
68 } SaverLoader; |
68 } SaverLoader; |
69 |
69 |
70 extern SaverLoader _sl; |
70 extern SaverLoader _sl; |
157 |
157 |
158 #define SLE_END() 0xF0 |
158 #define SLE_END() 0xF0 |
159 |
159 |
160 |
160 |
161 void SlSetArrayIndex(uint index); |
161 void SlSetArrayIndex(uint index); |
162 int SlIterateArray(); |
162 int SlIterateArray(void); |
163 void SlArray(void *array, uint length, uint conv); |
163 void SlArray(void *array, uint length, uint conv); |
164 void SlObject(void *object, const void *desc); |
164 void SlObject(void *object, const void *desc); |
165 void SlAutolength(AutolengthProc *proc, void *arg); |
165 void SlAutolength(AutolengthProc *proc, void *arg); |
166 uint SlGetFieldLength(); |
166 uint SlGetFieldLength(void); |
167 int SlReadByte(); |
167 int SlReadByte(void); |
168 void SlSetLength(uint length); |
168 void SlSetLength(uint length); |
169 void SlWriteByte(byte v); |
169 void SlWriteByte(byte v); |
170 void SlGlobList(const SaveLoadGlobVarList *desc); |
170 void SlGlobList(const SaveLoadGlobVarList *desc); |
171 |
171 |
172 //int GetSavegameType(char *file); |
172 //int GetSavegameType(char *file); |