equal
deleted
inserted
replaced
15 static uint32 _difficulty_click_a; |
15 static uint32 _difficulty_click_a; |
16 static uint32 _difficulty_click_b; |
16 static uint32 _difficulty_click_b; |
17 static byte _difficulty_timeout; |
17 static byte _difficulty_timeout; |
18 |
18 |
19 extern const StringID _currency_string_list[]; |
19 extern const StringID _currency_string_list[]; |
20 extern uint GetMaskOfAllowedCurrencies(); |
20 extern uint GetMaskOfAllowedCurrencies(void); |
21 |
21 |
22 static const StringID _distances_dropdown[] = { |
22 static const StringID _distances_dropdown[] = { |
23 STR_0139_IMPERIAL_MILES, |
23 STR_0139_IMPERIAL_MILES, |
24 STR_013A_METRIC_KILOMETERS, |
24 STR_013A_METRIC_KILOMETERS, |
25 INVALID_STRING_ID |
25 INVALID_STRING_ID |
53 while (--num>=0) *p++ = base++; |
53 while (--num>=0) *p++ = base++; |
54 *p = INVALID_STRING_ID; |
54 *p = INVALID_STRING_ID; |
55 return buf; |
55 return buf; |
56 } |
56 } |
57 |
57 |
58 static int GetCurRes() |
58 static int GetCurRes(void) |
59 { |
59 { |
60 int i; |
60 int i; |
61 for(i = 0; i != _num_resolutions; i++) |
61 for(i = 0; i != _num_resolutions; i++) |
62 if (_resolutions[i][0] == _screen.width && |
62 if (_resolutions[i][0] == _screen.width && |
63 _resolutions[i][1] == _screen.height) |
63 _resolutions[i][1] == _screen.height) |
267 _game_options_widgets, |
267 _game_options_widgets, |
268 GameOptionsWndProc |
268 GameOptionsWndProc |
269 }; |
269 }; |
270 |
270 |
271 |
271 |
272 void ShowGameOptions() |
272 void ShowGameOptions(void) |
273 { |
273 { |
274 DeleteWindowById(WC_GAME_OPTIONS, 0); |
274 DeleteWindowById(WC_GAME_OPTIONS, 0); |
275 AllocateWindowDesc(&_game_options_desc); |
275 AllocateWindowDesc(&_game_options_desc); |
276 } |
276 } |
277 |
277 |
326 for(i = 0; i != GAME_DIFFICULTY_NUM; i++) |
326 for(i = 0; i != GAME_DIFFICULTY_NUM; i++) |
327 ((int*)&gm_opt->diff)[i] = _default_game_diff[mode][i]; |
327 ((int*)&gm_opt->diff)[i] = _default_game_diff[mode][i]; |
328 } |
328 } |
329 } |
329 } |
330 |
330 |
331 extern void StartupEconomy(); |
331 extern void StartupEconomy(void); |
332 |
332 |
333 enum { |
333 enum { |
334 GAMEDIFF_WND_TOP_OFFSET = 45, |
334 GAMEDIFF_WND_TOP_OFFSET = 45, |
335 GAMEDIFF_WND_ROWSIZE = 9 |
335 GAMEDIFF_WND_ROWSIZE = 9 |
336 }; |
336 }; |
504 WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET, |
504 WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET, |
505 _game_difficulty_widgets, |
505 _game_difficulty_widgets, |
506 GameDifficultyWndProc |
506 GameDifficultyWndProc |
507 }; |
507 }; |
508 |
508 |
509 void ShowGameDifficulty() |
509 void ShowGameDifficulty(void) |
510 { |
510 { |
511 DeleteWindowById(WC_GAME_OPTIONS, 0); |
511 DeleteWindowById(WC_GAME_OPTIONS, 0); |
512 /* copy current settings to temporary holding place |
512 /* copy current settings to temporary holding place |
513 * change that when setting stuff, copy back on clicking 'OK' |
513 * change that when setting stuff, copy back on clicking 'OK' |
514 */ |
514 */ |
713 {_patches_stations, lengthof(_patches_stations) }, |
713 {_patches_stations, lengthof(_patches_stations) }, |
714 {_patches_economy, lengthof(_patches_economy) }, |
714 {_patches_economy, lengthof(_patches_economy) }, |
715 {_patches_ai, lengthof(_patches_ai) }, |
715 {_patches_ai, lengthof(_patches_ai) }, |
716 }; |
716 }; |
717 |
717 |
718 extern uint GetCurrentCurrencyRate(); |
718 extern uint GetCurrentCurrencyRate(void); |
719 |
719 |
720 static int32 ReadPE(const PatchEntry*pe) |
720 static int32 ReadPE(const PatchEntry*pe) |
721 { |
721 { |
722 switch(pe->type) { |
722 switch(pe->type) { |
723 case PE_BOOL: return *(bool*)pe->variable; |
723 case PE_BOOL: return *(bool*)pe->variable; |
1152 WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET, |
1152 WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET, |
1153 _patches_selection_widgets, |
1153 _patches_selection_widgets, |
1154 PatchesSelectionWndProc, |
1154 PatchesSelectionWndProc, |
1155 }; |
1155 }; |
1156 |
1156 |
1157 void ShowPatchesSelection() |
1157 void ShowPatchesSelection(void) |
1158 { |
1158 { |
1159 DeleteWindowById(WC_GAME_OPTIONS, 0); |
1159 DeleteWindowById(WC_GAME_OPTIONS, 0); |
1160 AllocateWindowDesc(&_patches_selection_desc); |
1160 AllocateWindowDesc(&_patches_selection_desc); |
1161 } |
1161 } |
1162 |
1162 |
1279 WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS, |
1279 WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS, |
1280 _newgrf_widgets, |
1280 _newgrf_widgets, |
1281 NewgrfWndProc, |
1281 NewgrfWndProc, |
1282 }; |
1282 }; |
1283 |
1283 |
1284 void ShowNewgrf() |
1284 void ShowNewgrf(void) |
1285 { |
1285 { |
1286 Window *w; |
1286 Window *w; |
1287 DeleteWindowById(WC_GAME_OPTIONS, 0); |
1287 DeleteWindowById(WC_GAME_OPTIONS, 0); |
1288 w = AllocateWindowDesc(&_newgrf_desc); |
1288 w = AllocateWindowDesc(&_newgrf_desc); |
1289 |
1289 |
1507 WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS, |
1507 WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS, |
1508 _cust_currency_widgets, |
1508 _cust_currency_widgets, |
1509 CustCurrencyWndProc, |
1509 CustCurrencyWndProc, |
1510 }; |
1510 }; |
1511 |
1511 |
1512 void ShowCustCurrency() |
1512 void ShowCustCurrency(void) |
1513 { |
1513 { |
1514 Window *w; |
1514 Window *w; |
1515 |
1515 |
1516 str_separator[0] = _currency_specs[23].separator; |
1516 str_separator[0] = _currency_specs[23].separator; |
1517 str_separator[1] = '\0'; |
1517 str_separator[1] = '\0'; |