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8 #include "../core/alloc_func.hpp" |
8 #include "../core/alloc_func.hpp" |
9 #include "../player_func.h" |
9 #include "../player_func.h" |
10 #include "../player_base.h" |
10 #include "../player_base.h" |
11 #include "ai.h" |
11 #include "ai.h" |
12 #include "default/default.h" |
12 #include "default/default.h" |
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13 |
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14 AIStruct _ai; |
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15 AIPlayer _ai_player[MAX_PLAYERS]; |
13 |
16 |
14 /** |
17 /** |
15 * Dequeues commands put in the queue via AI_PutCommandInQueue. |
18 * Dequeues commands put in the queue via AI_PutCommandInQueue. |
16 */ |
19 */ |
17 static void AI_DequeueCommands(PlayerID player) |
20 static void AI_DequeueCommands(PlayerID player) |