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28 #include "saveload.h" |
28 #include "saveload.h" |
29 #include "network.h" |
29 #include "network.h" |
30 #include "variables.h" |
30 #include "variables.h" |
31 #include <setjmp.h> |
31 #include <setjmp.h> |
32 |
32 |
33 const uint16 SAVEGAME_VERSION = 29; |
33 const uint16 SAVEGAME_VERSION = 28; |
34 uint16 _sl_version; /// the major savegame version identifier |
34 uint16 _sl_version; /// the major savegame version identifier |
35 byte _sl_minor_version; /// the minor savegame version, DO NOT USE! |
35 byte _sl_minor_version; /// the minor savegame version, DO NOT USE! |
36 |
36 |
37 typedef void WriterProc(uint len); |
37 typedef void WriterProc(uint len); |
38 typedef uint ReaderProc(void); |
38 typedef uint ReaderProc(void); |