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27 #include "saveload.h" |
27 #include "saveload.h" |
28 #include "variables.h" |
28 #include "variables.h" |
29 #include <setjmp.h> |
29 #include <setjmp.h> |
30 |
30 |
31 enum { |
31 enum { |
32 SAVEGAME_VERSION = 19, |
32 SAVEGAME_VERSION = 20, |
33 |
33 |
34 }; |
34 }; |
35 |
35 |
36 uint16 _sl_version; /// the major savegame version identifier |
36 uint16 _sl_version; /// the major savegame version identifier |
37 byte _sl_minor_version; /// the minor savegame version, DO NOT USE! |
37 byte _sl_minor_version; /// the minor savegame version, DO NOT USE! |