equal
deleted
inserted
replaced
1432 w = AllocateWindowDescFront(&_player_trains_desc, (station << 16) | (VEH_Train << 11) | VLW_flag | player); |
1432 w = AllocateWindowDescFront(&_player_trains_desc, (station << 16) | (VEH_Train << 11) | VLW_flag | player); |
1433 } else { |
1433 } else { |
1434 w = AllocateWindowDescFront(&_other_player_trains_desc, (station << 16) | (VEH_Train << 11) | VLW_flag | player); |
1434 w = AllocateWindowDescFront(&_other_player_trains_desc, (station << 16) | (VEH_Train << 11) | VLW_flag | player); |
1435 } |
1435 } |
1436 } |
1436 } |
1437 |
|
1438 if (w != NULL) { |
|
1439 w->hscroll.cap = 10 * 29; |
|
1440 w->vscroll.cap = 7; // maximum number of vehicles shown |
|
1441 w->widget[7].unkA = (w->vscroll.cap << 8) + 1; |
|
1442 w->resize.step_height = PLY_WND_PRC__SIZE_OF_ROW_SMALL; |
|
1443 w->resize.step_width = 1; |
|
1444 w->resize.height = 220 - (PLY_WND_PRC__SIZE_OF_ROW_SMALL * 3); /* Minimum of 4 vehicles */ |
|
1445 } |
|
1446 } |
1437 } |
1447 |
1438 |
1448 void ShowPlayerTrains(PlayerID player, StationID station) |
1439 void ShowPlayerTrains(PlayerID player, StationID station) |
1449 { |
1440 { |
1450 ShowPlayerTrainsLocal(player, station, INVALID_ORDER, false); |
1441 ShowPlayerTrainsLocal(player, station, INVALID_ORDER, false); |