equal
deleted
inserted
replaced
380 static void AnimateTile_Trees(uint tile) |
380 static void AnimateTile_Trees(uint tile) |
381 { |
381 { |
382 /* not used */ |
382 /* not used */ |
383 } |
383 } |
384 |
384 |
385 static byte _desert_sounds[] = { |
385 static SoundFx _desert_sounds[] = { |
386 66,67,68,72 |
386 SND_42_LOON_BIRD, |
|
387 SND_43_LION, |
|
388 SND_44_MONKEYS, |
|
389 SND_48_DISTANT_BIRD |
387 }; |
390 }; |
388 |
391 |
389 static void TileLoopTreesDesert(uint tile) |
392 static void TileLoopTreesDesert(uint tile) |
390 { |
393 { |
391 byte b; |
394 byte b; |
438 } else { |
441 } else { |
439 /* snow_p2_up */ |
442 /* snow_p2_up */ |
440 if (tmp == 0xC0) { |
443 if (tmp == 0xC0) { |
441 uint32 r; |
444 uint32 r; |
442 if (CHANCE16I(1,200,r=Random())) { |
445 if (CHANCE16I(1,200,r=Random())) { |
443 SndPlayTileFx( (r&0x80000000) ? 57 : 52, tile); |
446 SndPlayTileFx((r & 0x80000000) ? SND_39_HEAVY_WIND : SND_34_WIND, tile); |
444 } |
447 } |
445 return; |
448 return; |
446 } else { |
449 } else { |
447 m2 = 0xE0; |
450 m2 = 0xE0; |
448 } |
451 } |